From b1198bd6ddec58d7ce8b91d82a67cdc68ef92d47 Mon Sep 17 00:00:00 2001 From: nekocode Date: Wed, 24 Jan 2018 16:21:12 +0800 Subject: [PATCH] Update README.md --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 25d1d86..3e1126c 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,5 @@ This project ports some music visulization shaders from WebGL([Shadertoy.com](https://www.shadertoy.com/)) to Android OpenGL ES. It captures the audio data (such as fft & waveform) by system's [`Visualizer`](https://developer.android.com/reference/android/media/audiofx/Visualizer.html), and then pass them to a 2-line texture that can be used in a shader program ([more detail](https://forum.openframeworks.cc/t/passing-fft-audio-data-into-a-shader-as-a-texture2d-object-shadertoy/13756)). -Preview: -![Preview](image/p1.png) ![Preview](image/p2.png) +![Preview](image/p1.png) ![Preview](image/p2.png) ... + +Download apk to try: [Releases page](https://github.com/nekocode/MusicVisualization/releases)