Passing material reference to blueprints #60
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nxrighthere
hefujie1988
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hello, i am learning UnrealCLR and i think it is very good thans to you. i find that it doesn't work when i call a SetMaterial fuction. Maybe i was wrong in somewhere. |
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Answered by
nxrighthere
Oct 31, 2020
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Invocation of blueprint functions and events is based on strings with further parsing by the engine. A managed reference can't be passed to blueprints like that, instead, you can pass a path to the material. |
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Invocation of blueprint functions and events is based on strings with further parsing by the engine. A managed reference can't be passed to blueprints like that, instead, you can pass a path to the material.