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Window Capture causes crosshair cursor in Noita to disappear #12192

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EntityinArray opened this issue May 23, 2025 · 1 comment
Open

Window Capture causes crosshair cursor in Noita to disappear #12192

EntityinArray opened this issue May 23, 2025 · 1 comment

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@EntityinArray
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EntityinArray commented May 23, 2025

Operating System Info

Windows 11

Other OS

No response

OBS Studio Version

31.0.3

OBS Studio Version (Other)

No response

OBS Studio Log URL

https://obsproject.com/logs/vnZtrqhFIBOv6OT4

OBS Studio Crash Log URL

No response

Expected Behavior

Cursor shouldn't disappear

Current Behavior

In-game cursor does not render

Steps to Reproduce

  1. Add Window Capture to your scene
  2. In Window Capture select any window (not necessarily Noita's window), so that it starts capturing something
  3. Start Noita and notice that cursor does not render (i assume this could happen with any game that uses a custom cursor, but Noita is the example)
  4. Delete Window Capture
  5. Notice that cursor is back
    ...

Anything else we should know?

Apparently, capturing any window in Windows causes custom cursors to break.
It's unknown whether the problem lies in OBS or in Windows's window capture system itself.

@Fenrirthviti
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Using WGC (Windows 10+) capture forces software cursor. This is a Windows decision, not ours, and as far as I know there's not much we can do about it unfortunately. Try using BitBlt capture mode instead.

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