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3.2.0pre000
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README.md

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<p align="center"><img src="https://raw.githubusercontent.com/JujuAdams/input/master/LOGO_small.png" style="display:block; margin:auto; width:300px"></p>
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<h1 align="center">3.1.1 (preview 000)</h1>
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<p align="center">Comprehensive cross-platform input for GameMaker Studio 2.3.0 by <a href="http://www.jujuadams.com/"><b>@jujuadams</b></a></p>
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<p align="center">Comprehensive cross-platform input for GameMaker Studio 2.3.1 by <a href="http://www.jujuadams.com/"><b>@jujuadams</b></a></p>
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<p align="center"><a href="https://github.com/JujuAdams/input/releases/tag/3.1.1pre000">Download the .yymps</a></p>
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<p align="center"><a href="https://github.com/JujuAdams/input/releases/tag/3.2.0pre000">Download the .yymps</a></p>
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<p align="center">Chat about Input on the <a href="https://discord.gg/8krYCqr">Discord server</a></p>
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&nbsp;

options/windows/options_windows.yy

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scripts/__input_system/__input_system.gml

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#macro __INPUT_VERSION "3.1.1.pre000"
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#macro __INPUT_DATE "2020-01-17"
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#macro __INPUT_VERSION "3.2.0.pre000"
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#macro __INPUT_DATE "2020-01-29"
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#macro __INPUT_DEBUG false
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#macro __INPUT_SDL2_DATABASE_FILENAME "gamecontrollerdb.txt" //Name of the SDL2 database to read gamepad remapping definitions from
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#macro __INPUT_CONTROLLER_TYPE_FILENAME "controllertypes.csv" //Name of the controller type database to read gamepad types from

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