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6.1.3

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@JujuAdams JujuAdams released this 03 Nov 00:00
· 191 commits to master since this release
  • Gamepad disconnection logic has been adjusted to smooth over temporary (5 frames) hardware disconnections
  • Hotswap events are now logged to help diagnose thrashing / faulty hardware
  • Various fixes for XInput trigger range workarounds
  • Virtual buttons no longer have an automatic 1 frame delay on them (thanks @arzulo!)
  • Adds workaround for SystemGestureGate timeouts on iOS causing mouse holds to retrigger after 22 frames
  • "Back" button (software + hardware) now ignored on Android
  • Relaxes rules on touch profiles. You can now use touch input without configuring a special profile or verbs
  • Input's native debug view now includes the option to block input to the rest of the game
  • Updates SDL2 database
  • Pre-emptively fixes compatibility with GameMaker's "new runtime"