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README.md

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# [CS2] Kill-Sound-GoldKingZ (1.0.6)
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# [CS2] Kill-Sound-GoldKingZ (1.0.7)
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### Kill Sound ( Kill , HeadShot , Quake )
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//If KS_EnableQuakeSounds Enabled Do You Like To Disable Quake Sounds On WarmUp?
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"KS_DisableQuakeSoundsOnWarmUp": false,
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//If You Want To Disable Any Make it Empty Like This ""
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//Sound HeadShot Kill
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"KS_HeadShotKillSoundPath": "sounds/GoldKingZ/Training/bell_normal.vsnd_c",
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//If KS_EnableQuakeSounds Do You Like To Reset Kill Streaks On Every Round?
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"KS_ResetKillStreakOnEveryRound": false,
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//Sound BodyShot Kill
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"KS_BodyKillSoundPath": "sounds/GoldKingZ/Training/timer_bell.vsnd_c",
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//-----------------------------------------------------------------------------------
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//Sound HeadShot Hit
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"KS_HeadShotHitSoundPath": "sounds/GoldKingZ/Training/bell_impact.vsnd_c",
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//Do You Like To Add Freeze On Open Menu Option In The Menu?
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"KS_AddMenu_FreezeOnOpenMenu": true,
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//Sound BodyShot Hit
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"KS_BodyHitSoundPath": "sounds/GoldKingZ/Training/timer_bell.vsnd_c",
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//Do You Like To Add Sound HeadShot Kill Option In The Menu? (To Disable Make It Empty Like This "")
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"KS_AddMenu_HeadShotKillSoundPath": "sounds/GoldKingZ/Training/bell_normal.vsnd_c",
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//Do You Like To Add Sound BodyShot Kill Option In The Menu? (To Disable Make It Empty Like This "")
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"KS_AddMenu_BodyKillSoundPath": "sounds/GoldKingZ/Training/timer_bell.vsnd_c",
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//Do You Like To Add Sound HeadShot Hit Option In The Menu? (To Disable Make It Empty Like This "")
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"KS_AddMenu_HeadShotHitSoundPath": "sounds/GoldKingZ/Training/bell_impact.vsnd_c",
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//Do You Like To Add Sound BodyShot Hit Option In The Menu? (To Disable Make It Empty Like This "")
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"KS_AddMenu_BodyHitSoundPath": "sounds/GoldKingZ/Training/timer_bell.vsnd_c",
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//Do You Like To Add Quake Sounds Toggle Option In The Menu?
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"KS_AddMenu_QuakeSoundsToggle": true,
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//Do You Like To Add Quake Center Message Toggle Option In The Menu?
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"KS_AddMenu_QuakeCenterMessageToggle": true,
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//Do You Like To Add Quake Chat Message Toggle Option In The Menu?
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"KS_AddMenu_QuakeChatMessageToggle": true,
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//-----------------------------------------------------------------------------------
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//Default Value Of FreezeOnOpenMenu
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"KS_FreezeOnOpenMenuDefaultValue": true,
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## .:[ Language ]:.
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```json
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{
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//==========================
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// Colors
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//==========================
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//{nextline} = Print On Next Line
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//==========================
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"player.not.allowed": "{green}Gold KingZ {grey}| {darkred}Toggle Sounds Menu Is For {lime}VIPS {darkred}Only",
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"player.toggle.freeze.on": "{green}Gold KingZ {grey}| {grey}Freeze On Menu Open Is {lime}On",
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"player.toggle.headshothit.on": "{green}Gold KingZ {grey}| {grey}HeadShot Hit Sound Is {lime}On",
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"player.toggle.headshothit.off": "{green}Gold KingZ {grey}| {grey}HeadShot Hit Sound Is {darkred}Off",
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"player.toggle.quake.sounds.on": "{green}Gold KingZ {grey}| {grey}Quake Sounds Is {lime}On",
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"player.toggle.quake.sounds.off": "{green}Gold KingZ {grey}| {grey}Quake Sounds Is {darkred}Off",
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"player.toggle.quake.center.message.on": "{green}Gold KingZ {grey}| {grey}Quake Center Messages Is {lime}On",
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"player.toggle.quake.center.message.off": "{green}Gold KingZ {grey}| {grey}Quake Center Messages Is {darkred}Off",
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"player.toggle.quake.chat.message.on": "{green}Gold KingZ {grey}| {grey}Quake Chat Messages Is {lime}On",
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"player.toggle.quake.chat.message.off": "{green}Gold KingZ {grey}| {grey}Quake Chat Messages Is {darkred}Off",
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//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------//
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"chat.announce.quake.headshot.streak.5": "{green}Gold KingZ {grey}| {purple}{0} {grey}IS HEAD HUNTER!!! Got {yellow}{1} {grey}HeadShot Streak!",
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"menu.item.bodykill": "Body Kill Sound",
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"menu.item.headshothit": "HeadShot Hit Sound",
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"menu.item.headshotkill": "HeadShot Kill Sound",
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"menu.item.quake.sounds": "Quake Sounds",
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"menu.item.quake.center.messages": "Quake Center Message",
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"menu.item.quake.chat.messages": "Quake Chat Message",
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"menu.left.image": "<img src='https://raw.githubusercontent.com/oqyh/cs2-Kill-Sound-GoldKingZ/main/Resources/left.gif' class=''>",
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"menu.right.image": "<img src='https://raw.githubusercontent.com/oqyh/cs2-Kill-Sound-GoldKingZ/main/Resources/right.gif' class=''>",
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"menu.more.down": "<img src='https://raw.githubusercontent.com/oqyh/cs2-Kill-Sound-GoldKingZ/main/Resources/arrow.gif' class=''> <img src='https://raw.githubusercontent.com/oqyh/cs2-Kill-Sound-GoldKingZ/main/Resources/arrow.gif' class=''> <img src='https://raw.githubusercontent.com/oqyh/cs2-Kill-Sound-GoldKingZ/main/Resources/arrow.gif' class=''>",
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"menu.bottom": " <font color='cyan'>[ WASD - To Native ]</font> <br><font color='purple'>[ <img src='https://raw.githubusercontent.com/oqyh/cs2-Kill-Sound-GoldKingZ/main/Resources/tab.gif' class=''> - To Exit ]<br>"
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}
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```
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## .:[ Change Log ]:.
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```
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(1.0.7)
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-Fix Some Bugs
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-Rework Menu Expose Toggle On / Off Without Hover Over
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-Fixed Fly Bug (Turn On Freeze While Jump)
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-Added KS_ResetKillStreakOnEveryRound
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-Added KS_AddMenu_FreezeOnOpenMenu
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-Added KS_AddMenu_QuakeSoundsToggle
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-Added KS_AddMenu_QuakeCenterMessageToggle
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-Added KS_AddMenu_QuakeChatMessageToggle
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-Added Quake In Menu
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-"ShowChat"
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-"ShowCenter"
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(1.0.6)
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-Upgrade Net.7 To Net.8
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-Fix RoundPrepare, RoundStart Bug

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