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Description
Version
- Phaser Version: 3.90.0
- Operating system: macOS 15.4.1
- Browser: Google Chrome
Description
I'm not sure if this is a bug or if this is explicitly how its meant to behave, but I do find it strange that the rounded corners on rectangles set via setRounded()
have jagged edges when the radius is about 9 or less. At 10 and above it starts to look a bit better, but still looks strange, especially when compared to rounded corners created via a graphics gameobject.
Example Test Code
https://phaser.io/sandbox/XE4yedss
This sandbox compares a rectangle with rounded corners (located on the left side) with a graphics object with similar settings, located on the right side.
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