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This repository is a _Godot Engine Plugin_ that makes it **easy** to display **AdMob** ads in your game, **just download and use**, no need to worry about building or version compatibility.
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The plugin supports most versions of Godot from 3.x to 4.x and is **compatible** with both **Android and [iOS](https://github.com/Poing-Studios/godot-admob-ios)**.
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The plugin supports most versions of Godot from 3.x to 4.x and is **compatible** with both **Android and [iOS](https://github.com/poingstudios/godot-admob-ios)**.
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## 💡Features
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-**Supports**_Almost_ all [AdFormats](https://support.google.com/admob/answer/6128738?hl=en)💵: `Banner`, `Interstitial`, `Rewarded`, `Rewarded Interstitial`
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- EU Consent for GDPR **compliance** 🏦 _[EU Consent/UMP](https://support.google.com/admob/answer/7666519?hl=en)_
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- Targeting **specific** ⭕ audience segments
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- Has `CI/CD` to **test** ✅, **build** 🛠️ and **release versions** 📨
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- Concise **documentation** 📄
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- Same **behavior** as [iOS Plugin](https://github.com/Poing-Studios/godot-admob-ios) 🍎
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- Same **behavior** as [iOS Plugin](https://github.com/poingstudios/godot-admob-ios) 🍎
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## 🔌Usage
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### Prerequisites
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- Basic knowledge about usage of Godot Plugins and AdMob
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- Usage of [AdMob Editor Plugin](https://github.com/Poing-Studios/Godot-AdMob-Editor-Plugin)
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- Usage of [AdMob Editor Plugin](https://github.com/poingstudios/godot-admob-plugin)
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### Installation
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-[YouTube Tutorial](https://youtu.be/ZnlH3INcAGs)
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- Download the ```android-?-template-v{{ your_godot_version }}.zip``` in the [releases tab](https://github.com/Poing-Studios/godot-admob-android/releases), we recommend you to use always the latest.
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- Download the ```android-?-template-v{{ your_godot_version }}.zip``` in the [releases tab](https://github.com/poingstudios/godot-admob-android/releases), we recommend you to use always the latest.
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- Extract the content downloaded into ```res://android/plugins``` directory on your Godot project
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- Add your [AdMob App ID](https://support.google.com/admob/answer/7356431) to your app's ```res://android/build/AndroidManifest.xml``` file by adding a ```<meta-data>``` tag with name ```com.google.android.gms.ads.APPLICATION_ID```, as shown below.
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```xml
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- For complete and detailed documentation check here: [LINK]()
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## 🌠Star History
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[](https://star-history.com/#Poing-Studios/godot-admob-android&Date)
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[](https://star-history.com/#poingstudios/godot-admob-android&Date)
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## 🪪License
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This project is licensed under the [MIT License](https://github.com/Poing-Studios/godot-admob-android/blob/master/LICENSE).
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This project is licensed under the [MIT License](https://github.com/poingstudios/godot-admob-android/blob/master/LICENSE).
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