Curious About Audio Analysis #660
-
I'm working on a custom PCB for a bluetooth Big Mouth Billy Bass using an ESP32-S3-WROOM-1 and Arduino IDE as the foundation, and my one final roadblock in the software is figuring out how to analyze the audio from the bluetooth stream in a good way. I'm confident I can figure out how to drive the motors in a synchronized way with the music once I have access to the stream, but I'm not really sure where to start for this part so I'm looking for some pointers to help get my feet under me! I do see in the Show and Tell that there are some sound reactive projects that use FreeRTOS, so if I need to make the step into PlatformIO or similar from Arduino IDE, then I will do that. Just don't want to go too far if there's a simpler solution. |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
Have a look at the example given in the chapter Digital Sound Processing. I suggest that your have a look at the Wiki of the AudioTools project and that you read the
|
Beta Was this translation helpful? Give feedback.
Have a look at the example given in the chapter Digital Sound Processing.
I suggest that your have a look at the Wiki of the AudioTools project and that you read the