Upgrade to the new :mod:`asyncio` implementation
.. currentmodule:: websockets
The new :mod:`asyncio` implementation, which is now the default, is a rewrite of the original implementation of websockets.
It provides a very similar API. However, there are a few differences.
The recommended upgrade process is:
- Make sure that your code doesn't use any deprecated APIs. If it doesn't raise warnings, you're fine.
- Update import paths. For straightforward use cases, this could be the only step you need to take.
- Check out new features and improvements. Consider taking advantage of them in your code.
- Review API changes. If needed, update your application to preserve its current behavior.
In the interest of brevity, only :func:`~asyncio.client.connect` and :func:`~asyncio.server.serve` are discussed below but everything also applies to :func:`~asyncio.client.unix_connect` and :func:`~asyncio.server.unix_serve` respectively.
What will happen to the original implementation?
The original implementation is deprecated. It will be maintained for five years after deprecation according to the :ref:`backwards-compatibility policy <backwards-compatibility policy>`. Then, by 2030, it will be removed.
Here's the list of deprecated behaviors that the original implementation still supports and that the new implementation doesn't reproduce.
If you're seeing a :class:`DeprecationWarning`, follow upgrade instructions from the release notes of the version in which the feature was deprecated.
- The
path
argument of connection handlers — unnecessary since :ref:`10.1` and deprecated in :ref:`13.0`. - The
loop
andlegacy_recv
arguments of :func:`~legacy.client.connect` and :func:`~legacy.server.serve`, which were removed — deprecated in :ref:`10.0`. - The
timeout
andklass
arguments of :func:`~legacy.client.connect` and :func:`~legacy.server.serve`, which were renamed toclose_timeout
andcreate_protocol
— deprecated in :ref:`7.0` and :ref:`3.4` respectively. - An empty string in the
origins
argument of :func:`~legacy.server.serve` — deprecated in :ref:`7.0`. - The
host
,port
, andsecure
attributes of connections — deprecated in :ref:`8.0`.
For context, the websockets
package is structured as follows:
- The new implementation is found in the
websockets.asyncio
package. - The original implementation was moved to the
websockets.legacy
package and deprecated. - The
websockets
package provides aliases for convenience. They were switched to the new implementation in version 14.0 or deprecated when there wasn't an equivalent API. - The
websockets.client
andwebsockets.server
packages provide aliases for backwards-compatibility with earlier versions of websockets. They were deprecated.
To upgrade to the new :mod:`asyncio` implementation, change import paths as shown in the tables below.
Legacy :mod:`asyncio` implementation | New :mod:`asyncio` implementation |
---|---|
websockets.connect() (before 14.0) websockets.client.connect() :func:`websockets.legacy.client.connect` |
websockets.connect() (since 14.0) :func:`websockets.asyncio.client.connect` |
websockets.unix_connect() (before 14.0) websockets.client.unix_connect() :func:`websockets.legacy.client.unix_connect` |
websockets.unix_connect() (since 14.0) :func:`websockets.asyncio.client.unix_connect` |
websockets.WebSocketClientProtocol websockets.client.WebSocketClientProtocol :class:`websockets.legacy.client.WebSocketClientProtocol` |
:class:`websockets.asyncio.client.ClientConnection` |
On the server side, if you're customizing how :func:`~legacy.server.serve`
processes the opening handshake with process_request
, extra_headers
, or
select_subprotocol
, you must update your code. Probably you can simplify it!
process_request
and select_subprotocol
have new signatures.
process_response
replaces extra_headers
and provides more flexibility.
See process_request, select_subprotocol, and process_response below.
On the client side, if you're reconnecting automatically with async for ... in
connect(...)
, the behavior when a connection attempt fails was enhanced and
made configurable.
The original implementation retried on any error. The new implementation uses an
heuristic to determine whether an error is retryable or fatal. By default, only
network errors and server errors (HTTP 500, 502, 503, or 504) are considered
retryable. You can customize this behavior with the process_exception
argument of :func:`~asyncio.client.connect`.
See :func:`~asyncio.client.process_exception` for more information.
Here's how to revert to the behavior of the original implementation:
async for ... in connect(..., process_exception=lambda exc: exc): ...
The new implementation of :class:`~asyncio.server.Server` provides a :attr:`~asyncio.server.Server.connections` property, which is a set of all open connections. This didn't exist in the original implementation.
If you're keeping track of open connections in order to broadcast messages to all of them, you can simplify your code by using this property.
The new implementation of the :meth:`~asyncio.connection.Connection.recv` method
provides the decode
argument to control UTF-8 decoding of messages. This
didn't exist in the original implementation.
If you're calling :meth:`~str.encode` on a :class:`str` object returned by
:meth:`~asyncio.connection.Connection.recv`, using decode=False
and removing
:meth:`~str.encode` saves a round-trip of UTF-8 decoding and encoding for text
messages.
You can also force UTF-8 decoding of binary messages with decode=True
. This
is rarely useful and has no performance benefits over decoding a :class:`bytes`
object returned by :meth:`~asyncio.connection.Connection.recv`.
The new implementation provides the :meth:`~asyncio.connection.Connection.recv_streaming` method for receiving a fragmented message frame by frame. There was no way to do this in the original implementation.
Depending on your use case, adopting this method may improve performance when streaming large messages. Specifically, it could reduce memory usage.
The :attr:`~legacy.protocol.WebSocketCommonProtocol.path`, :attr:`~legacy.protocol.WebSocketCommonProtocol.request_headers` and :attr:`~legacy.protocol.WebSocketCommonProtocol.response_headers` properties are replaced by :attr:`~asyncio.connection.Connection.request` and :attr:`~asyncio.connection.Connection.response`.
If your code uses them, you can update it as follows.
Legacy :mod:`asyncio` implementation | New :mod:`asyncio` implementation |
---|---|
connection.path |
connection.request.path |
connection.request_headers |
connection.request.headers |
connection.response_headers |
connection.response.headers |
The :attr:`~legacy.protocol.WebSocketCommonProtocol.open` and :attr:`~legacy.protocol.WebSocketCommonProtocol.closed` properties are removed. Using them was discouraged.
Instead, you should call :meth:`~asyncio.connection.Connection.recv` or :meth:`~asyncio.connection.Connection.send` and handle :exc:`~exceptions.ConnectionClosed` exceptions.
If your code uses them, you can update it as follows.
Legacy :mod:`asyncio` implementation | New :mod:`asyncio` implementation |
---|---|
from websockets.protocol import State |
|
connection.open |
connection.state is State.OPEN |
connection.closed |
connection.state is State.CLOSED |
Arguments of :func:`~asyncio.client.connect`
If you're adding headers to the handshake request sent by
:func:`~legacy.client.connect` with the extra_headers
argument, you must
rename it to additional_headers
.
Arguments of :func:`~asyncio.server.serve`
The first argument of :func:`~asyncio.server.serve` is now called handler
instead of ws_handler
. It's usually passed as a positional argument, making
this change transparent. If you're passing it as a keyword argument, you must
update its name.
The signature of process_request
changed. This is easiest to illustrate with
an example:
import http # Original implementation def process_request(path, request_headers): return http.HTTPStatus.OK, [], b"OK\n" # New implementation def process_request(connection, request): return connection.respond(http.HTTPStatus.OK, "OK\n") serve(..., process_request=process_request, ...)
connection
is always available in process_request
. In the original
implementation, if you wanted to make the connection object available in a
process_request
method, you had to write a subclass of
:class:`~legacy.server.WebSocketServerProtocol` and pass it in the
create_protocol
argument. This pattern isn't useful anymore; you can
replace it with a process_request
function or coroutine.
path
and headers
are available as attributes of the request
object.
If you're adding headers to the handshake response sent by
:func:`~legacy.server.serve` with the extra_headers
argument, you must write
a process_response
callable instead.
process_request
replaces extra_headers
and provides more flexibility.
In the most basic case, you would adapt your code as follows:
# Original implementation serve(..., extra_headers=HEADERS, ...) # New implementation def process_response(connection, request, response): response.headers.update(HEADERS) return response serve(..., process_response=process_response, ...)
connection
is always available in process_response
, similar to
process_request
. In the original implementation, there was no way to make
the connection object available.
In addition, the request
and response
objects are available, which
enables a broader range of use cases (e.g., logging) and makes
process_response
more useful than extra_headers
.
If you're selecting a subprotocol, you must update your code because the
signature of select_subprotocol
changed. Here's an example:
# Original implementation def select_subprotocol(client_subprotocols, server_subprotocols): if "chat" in client_subprotocols: return "chat" # New implementation def select_subprotocol(connection, subprotocols): if "chat" in subprotocols return "chat" serve(..., select_subprotocol=select_subprotocol, ...)
connection
is always available in select_subprotocol
. This brings the
same benefits as in process_request
. It may remove the need to subclass
:class:`~legacy.server.WebSocketServerProtocol`.
The subprotocols
argument contains the list of subprotocols offered by the
client. The list of subprotocols supported by the server was removed because
select_subprotocols
has to know which subprotocols it may select and under
which conditions.
Furthermore, the default behavior when select_subprotocol
isn't provided
changed in two ways:
- In the original implementation, a server with a list of subprotocols accepted to continue without a subprotocol. In the new implementation, a server that is configured with subprotocols rejects connections that don't support any.
- In the original implementation, when several subprotocols were available, the server averaged the client's preferences with its own preferences. In the new implementation, the server just picks the first subprotocol from its list.
If you had a select_subprotocol
for the sole purpose of rejecting
connections without a subprotocol, you can remove it and keep only the
subprotocols
argument.
Arguments of :func:`~asyncio.client.connect` and :func:`~asyncio.server.serve`
The max_queue
argument of :func:`~asyncio.client.connect` and
:func:`~asyncio.server.serve` has a new meaning but achieves a similar effect.
It is now the high-water mark of a buffer of incoming frames. It defaults to 16 frames. It used to be the size of a buffer of incoming messages that refilled as soon as a message was read. It used to default to 32 messages.
This can make a difference when messages are fragmented in several frames. In
that case, you may want to increase max_queue
.
If you're writing a high performance server and you know that you're receiving fragmented messages, probably you should adopt :meth:`~asyncio.connection.Connection.recv_streaming` and optimize the performance of reads again.
In all other cases, given how uncommon fragmentation is, you shouldn't worry about this change.
The read_limit
argument doesn't exist in the new implementation because it
doesn't buffer data received from the network in a
:class:`~asyncio.StreamReader`. With a better design, this buffer could be
removed.
The buffer of incoming frames configured by max_queue
is the only read
buffer now.
The write_limit
argument of :func:`~asyncio.client.connect` and
:func:`~asyncio.server.serve` defaults to 32 KiB instead of 64 KiB.
The keyword argument of :func:`~asyncio.server.serve` for customizing the
creation of the connection object is now called create_connection
instead of
create_protocol
. It must return a :class:`~asyncio.server.ServerConnection`
instead of a :class:`~legacy.server.WebSocketServerProtocol`.
If you were customizing connection objects, probably you need to redo your
customization. Consider switching to process_request
and
select_subprotocol
as their new design removes most use cases for
create_connection
.
This section applies only to servers.
On the client side, :func:`~asyncio.client.connect` performs HTTP Basic Authentication automatically when the URI contains credentials.
In the original implementation, the recommended way to add HTTP Basic
Authentication to a server was to set the create_protocol
argument of
:func:`~legacy.server.serve` to a factory function generated by
:func:`~legacy.auth.basic_auth_protocol_factory`:
from websockets.legacy.auth import basic_auth_protocol_factory from websockets.legacy.server import serve async with serve(..., create_protocol=basic_auth_protocol_factory(...)): ...
In the new implementation, the :func:`~asyncio.server.basic_auth` function
generates a process_request
coroutine that performs HTTP Basic
Authentication:
from websockets.asyncio.server import basic_auth, serve async with serve(..., process_request=basic_auth(...)): ...
:func:`~asyncio.server.basic_auth` accepts either hard coded credentials
or
a check_credentials
coroutine as well as an optional realm
just like
:func:`~legacy.auth.basic_auth_protocol_factory`. Furthermore,
check_credentials
may be a function instead of a coroutine.
This new API has more obvious semantics. That makes it easier to understand and also easier to extend.
In the original implementation, overriding create_protocol
changes the type
of connection objects to :class:`~legacy.auth.BasicAuthWebSocketServerProtocol`,
a subclass of :class:`~legacy.server.WebSocketServerProtocol` that performs HTTP
Basic Authentication in its process_request
method.
To customize process_request
further, you had only bad options:
- the ill-defined option: add a
process_request
argument to :func:`~legacy.server.serve`; to tell which one would run first, you had to experiment or read the code; - the cumbersome option: subclass
:class:`~legacy.auth.BasicAuthWebSocketServerProtocol`, then pass that
subclass in the
create_protocol
argument of :func:`~legacy.auth.basic_auth_protocol_factory`.
In the new implementation, you just write a process_request
coroutine:
from websockets.asyncio.server import basic_auth, serve process_basic_auth = basic_auth(...) async def process_request(connection, request): ... # some logic here response = await process_basic_auth(connection, request) if response is not None: return response ... # more logic here async with serve(..., process_request=process_request): ...