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Upgrade to the new :mod:`asyncio` implementation

.. currentmodule:: websockets

The new :mod:`asyncio` implementation, which is now the default, is a rewrite of the original implementation of websockets.

It provides a very similar API. However, there are a few differences.

The recommended upgrade process is:

  1. Make sure that your code doesn't use any deprecated APIs. If it doesn't raise warnings, you're fine.
  2. Update import paths. For straightforward use cases, this could be the only step you need to take.
  3. Check out new features and improvements. Consider taking advantage of them in your code.
  4. Review API changes. If needed, update your application to preserve its current behavior.

In the interest of brevity, only :func:`~asyncio.client.connect` and :func:`~asyncio.server.serve` are discussed below but everything also applies to :func:`~asyncio.client.unix_connect` and :func:`~asyncio.server.unix_serve` respectively.

What will happen to the original implementation?

The original implementation is deprecated. It will be maintained for five years after deprecation according to the :ref:`backwards-compatibility policy <backwards-compatibility policy>`. Then, by 2030, it will be removed.

Deprecated APIs

Here's the list of deprecated behaviors that the original implementation still supports and that the new implementation doesn't reproduce.

If you're seeing a :class:`DeprecationWarning`, follow upgrade instructions from the release notes of the version in which the feature was deprecated.

Import paths

For context, the websockets package is structured as follows:

  • The new implementation is found in the websockets.asyncio package.
  • The original implementation was moved to the websockets.legacy package and deprecated.
  • The websockets package provides aliases for convenience. They were switched to the new implementation in version 14.0 or deprecated when there wasn't an equivalent API.
  • The websockets.client and websockets.server packages provide aliases for backwards-compatibility with earlier versions of websockets. They were deprecated.

To upgrade to the new :mod:`asyncio` implementation, change import paths as shown in the tables below.

Client APIs

Legacy :mod:`asyncio` implementation New :mod:`asyncio` implementation
websockets.connect() (before 14.0)
websockets.client.connect()
:func:`websockets.legacy.client.connect`
websockets.connect() (since 14.0)
:func:`websockets.asyncio.client.connect`
websockets.unix_connect() (before 14.0)
websockets.client.unix_connect()
:func:`websockets.legacy.client.unix_connect`
websockets.unix_connect() (since 14.0)
:func:`websockets.asyncio.client.unix_connect`
websockets.WebSocketClientProtocol
websockets.client.WebSocketClientProtocol
:class:`websockets.legacy.client.WebSocketClientProtocol`
:class:`websockets.asyncio.client.ClientConnection`

Server APIs

Legacy :mod:`asyncio` implementation New :mod:`asyncio` implementation
websockets.serve() (before 14.0)
websockets.server.serve()
:func:`websockets.legacy.server.serve`
websockets.serve() (since 14.0)
:func:`websockets.asyncio.server.serve`
websockets.unix_serve() (before 14.0)
websockets.server.unix_serve()
:func:`websockets.legacy.server.unix_serve`
websockets.unix_serve() (since 14.0)
:func:`websockets.asyncio.server.unix_serve`
websockets.WebSocketServer
websockets.server.WebSocketServer
:class:`websockets.legacy.server.WebSocketServer`
:class:`websockets.asyncio.server.Server`
websockets.WebSocketServerProtocol
websockets.server.WebSocketServerProtocol
:class:`websockets.legacy.server.WebSocketServerProtocol`
:class:`websockets.asyncio.server.ServerConnection`
websockets.broadcast() (before 14.0)
:func:`websockets.legacy.server.broadcast()`
websockets.broadcast() (since 14.0)
:func:`websockets.asyncio.server.broadcast`
websockets.BasicAuthWebSocketServerProtocol
websockets.auth.BasicAuthWebSocketServerProtocol
:class:`websockets.legacy.auth.BasicAuthWebSocketServerProtocol`
See below :ref:`how to migrate <basic-auth>` to :func:`websockets.asyncio.server.basic_auth`.
websockets.basic_auth_protocol_factory()
websockets.auth.basic_auth_protocol_factory()
:func:`websockets.legacy.auth.basic_auth_protocol_factory`
See below :ref:`how to migrate <basic-auth>` to :func:`websockets.asyncio.server.basic_auth`.

New features and improvements

Customizing the opening handshake

On the server side, if you're customizing how :func:`~legacy.server.serve` processes the opening handshake with process_request, extra_headers, or select_subprotocol, you must update your code. Probably you can simplify it!

process_request and select_subprotocol have new signatures. process_response replaces extra_headers and provides more flexibility. See process_request, select_subprotocol, and process_response below.

Customizing automatic reconnection

On the client side, if you're reconnecting automatically with async for ... in connect(...), the behavior when a connection attempt fails was enhanced and made configurable.

The original implementation retried on any error. The new implementation uses an heuristic to determine whether an error is retryable or fatal. By default, only network errors and server errors (HTTP 500, 502, 503, or 504) are considered retryable. You can customize this behavior with the process_exception argument of :func:`~asyncio.client.connect`.

See :func:`~asyncio.client.process_exception` for more information.

Here's how to revert to the behavior of the original implementation:

async for ... in connect(..., process_exception=lambda exc: exc):
    ...

Tracking open connections

The new implementation of :class:`~asyncio.server.Server` provides a :attr:`~asyncio.server.Server.connections` property, which is a set of all open connections. This didn't exist in the original implementation.

If you're keeping track of open connections in order to broadcast messages to all of them, you can simplify your code by using this property.

Controlling UTF-8 decoding

The new implementation of the :meth:`~asyncio.connection.Connection.recv` method provides the decode argument to control UTF-8 decoding of messages. This didn't exist in the original implementation.

If you're calling :meth:`~str.encode` on a :class:`str` object returned by :meth:`~asyncio.connection.Connection.recv`, using decode=False and removing :meth:`~str.encode` saves a round-trip of UTF-8 decoding and encoding for text messages.

You can also force UTF-8 decoding of binary messages with decode=True. This is rarely useful and has no performance benefits over decoding a :class:`bytes` object returned by :meth:`~asyncio.connection.Connection.recv`.

Receiving fragmented messages

The new implementation provides the :meth:`~asyncio.connection.Connection.recv_streaming` method for receiving a fragmented message frame by frame. There was no way to do this in the original implementation.

Depending on your use case, adopting this method may improve performance when streaming large messages. Specifically, it could reduce memory usage.

API changes

Attributes of connection objects

path, request_headers, and response_headers

The :attr:`~legacy.protocol.WebSocketCommonProtocol.path`, :attr:`~legacy.protocol.WebSocketCommonProtocol.request_headers` and :attr:`~legacy.protocol.WebSocketCommonProtocol.response_headers` properties are replaced by :attr:`~asyncio.connection.Connection.request` and :attr:`~asyncio.connection.Connection.response`.

If your code uses them, you can update it as follows.

Legacy :mod:`asyncio` implementation New :mod:`asyncio` implementation
connection.path connection.request.path
connection.request_headers connection.request.headers
connection.response_headers connection.response.headers

open and closed

The :attr:`~legacy.protocol.WebSocketCommonProtocol.open` and :attr:`~legacy.protocol.WebSocketCommonProtocol.closed` properties are removed. Using them was discouraged.

Instead, you should call :meth:`~asyncio.connection.Connection.recv` or :meth:`~asyncio.connection.Connection.send` and handle :exc:`~exceptions.ConnectionClosed` exceptions.

If your code uses them, you can update it as follows.

Legacy :mod:`asyncio` implementation New :mod:`asyncio` implementation
  from websockets.protocol import State
connection.open connection.state is State.OPEN
connection.closed connection.state is State.CLOSED

extra_headersadditional_headers

If you're adding headers to the handshake request sent by :func:`~legacy.client.connect` with the extra_headers argument, you must rename it to additional_headers.

ws_handlerhandler

The first argument of :func:`~asyncio.server.serve` is now called handler instead of ws_handler. It's usually passed as a positional argument, making this change transparent. If you're passing it as a keyword argument, you must update its name.

process_request

The signature of process_request changed. This is easiest to illustrate with an example:

import http

# Original implementation

def process_request(path, request_headers):
    return http.HTTPStatus.OK, [], b"OK\n"

# New implementation

def process_request(connection, request):
    return connection.respond(http.HTTPStatus.OK, "OK\n")

serve(..., process_request=process_request, ...)

connection is always available in process_request. In the original implementation, if you wanted to make the connection object available in a process_request method, you had to write a subclass of :class:`~legacy.server.WebSocketServerProtocol` and pass it in the create_protocol argument. This pattern isn't useful anymore; you can replace it with a process_request function or coroutine.

path and headers are available as attributes of the request object.

extra_headersprocess_response

If you're adding headers to the handshake response sent by :func:`~legacy.server.serve` with the extra_headers argument, you must write a process_response callable instead.

process_request replaces extra_headers and provides more flexibility. In the most basic case, you would adapt your code as follows:

# Original implementation

serve(..., extra_headers=HEADERS, ...)

# New implementation

def process_response(connection, request, response):
    response.headers.update(HEADERS)
    return response

serve(..., process_response=process_response, ...)

connection is always available in process_response, similar to process_request. In the original implementation, there was no way to make the connection object available.

In addition, the request and response objects are available, which enables a broader range of use cases (e.g., logging) and makes process_response more useful than extra_headers.

select_subprotocol

If you're selecting a subprotocol, you must update your code because the signature of select_subprotocol changed. Here's an example:

# Original implementation

def select_subprotocol(client_subprotocols, server_subprotocols):
    if "chat" in client_subprotocols:
        return "chat"

# New implementation

def select_subprotocol(connection, subprotocols):
    if "chat" in subprotocols
        return "chat"

serve(..., select_subprotocol=select_subprotocol, ...)

connection is always available in select_subprotocol. This brings the same benefits as in process_request. It may remove the need to subclass :class:`~legacy.server.WebSocketServerProtocol`.

The subprotocols argument contains the list of subprotocols offered by the client. The list of subprotocols supported by the server was removed because select_subprotocols has to know which subprotocols it may select and under which conditions.

Furthermore, the default behavior when select_subprotocol isn't provided changed in two ways:

  1. In the original implementation, a server with a list of subprotocols accepted to continue without a subprotocol. In the new implementation, a server that is configured with subprotocols rejects connections that don't support any.
  2. In the original implementation, when several subprotocols were available, the server averaged the client's preferences with its own preferences. In the new implementation, the server just picks the first subprotocol from its list.

If you had a select_subprotocol for the sole purpose of rejecting connections without a subprotocol, you can remove it and keep only the subprotocols argument.

max_queue

The max_queue argument of :func:`~asyncio.client.connect` and :func:`~asyncio.server.serve` has a new meaning but achieves a similar effect.

It is now the high-water mark of a buffer of incoming frames. It defaults to 16 frames. It used to be the size of a buffer of incoming messages that refilled as soon as a message was read. It used to default to 32 messages.

This can make a difference when messages are fragmented in several frames. In that case, you may want to increase max_queue.

If you're writing a high performance server and you know that you're receiving fragmented messages, probably you should adopt :meth:`~asyncio.connection.Connection.recv_streaming` and optimize the performance of reads again.

In all other cases, given how uncommon fragmentation is, you shouldn't worry about this change.

read_limit

The read_limit argument doesn't exist in the new implementation because it doesn't buffer data received from the network in a :class:`~asyncio.StreamReader`. With a better design, this buffer could be removed.

The buffer of incoming frames configured by max_queue is the only read buffer now.

write_limit

The write_limit argument of :func:`~asyncio.client.connect` and :func:`~asyncio.server.serve` defaults to 32 KiB instead of 64 KiB.

create_protocolcreate_connection

The keyword argument of :func:`~asyncio.server.serve` for customizing the creation of the connection object is now called create_connection instead of create_protocol. It must return a :class:`~asyncio.server.ServerConnection` instead of a :class:`~legacy.server.WebSocketServerProtocol`.

If you were customizing connection objects, probably you need to redo your customization. Consider switching to process_request and select_subprotocol as their new design removes most use cases for create_connection.

Performing HTTP Basic Authentication

This section applies only to servers.

On the client side, :func:`~asyncio.client.connect` performs HTTP Basic Authentication automatically when the URI contains credentials.

In the original implementation, the recommended way to add HTTP Basic Authentication to a server was to set the create_protocol argument of :func:`~legacy.server.serve` to a factory function generated by :func:`~legacy.auth.basic_auth_protocol_factory`:

from websockets.legacy.auth import basic_auth_protocol_factory
from websockets.legacy.server import serve

async with serve(..., create_protocol=basic_auth_protocol_factory(...)):
    ...

In the new implementation, the :func:`~asyncio.server.basic_auth` function generates a process_request coroutine that performs HTTP Basic Authentication:

from websockets.asyncio.server import basic_auth, serve

async with serve(..., process_request=basic_auth(...)):
    ...

:func:`~asyncio.server.basic_auth` accepts either hard coded credentials or a check_credentials coroutine as well as an optional realm just like :func:`~legacy.auth.basic_auth_protocol_factory`. Furthermore, check_credentials may be a function instead of a coroutine.

This new API has more obvious semantics. That makes it easier to understand and also easier to extend.

In the original implementation, overriding create_protocol changes the type of connection objects to :class:`~legacy.auth.BasicAuthWebSocketServerProtocol`, a subclass of :class:`~legacy.server.WebSocketServerProtocol` that performs HTTP Basic Authentication in its process_request method.

To customize process_request further, you had only bad options:

In the new implementation, you just write a process_request coroutine:

from websockets.asyncio.server import basic_auth, serve

process_basic_auth = basic_auth(...)

async def process_request(connection, request):
    ...  # some logic here
    response = await process_basic_auth(connection, request)
    if response is not None:
        return response
    ... # more logic here

async with serve(..., process_request=process_request):
    ...