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Fix rounding errors breaking buffer sizes of large gltf models
- Add uint64_t/int64_t types to the JsonObj class so that sizes never touch floats - In match graph diagrams, color nodes with obs-crossing boundary edges in red instead of in black
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{"accessors":[{"bufferView":0,"byteOffset":0,"componentType":5126,"count":32,"max":[8,2,0],"min":[0,-1,0],"name":"buf_blue_scattered_lines","type":"VEC3"}],"asset":{"version":"2.0"},"bufferViews":[{"buffer":0,"byteLength":384,"byteOffset":0,"name":"buf_blue_scattered_lines","target":34962}],"buffers":[{"byteLength":384,"name":"buf_blue_scattered_lines","uri":"data:application/octet-stream;base64,AAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAEAAAAAAAACAPwAAAEAAAAAAAAAAAAAAgD8AAAAAAACAPwAAgD8AAAAAAAAAAAAAAAAAAAAAAACAPwAAAAAAAAAAAAAAQAAAgD8AAAAAAABAQAAAgD8AAAAAAAAAQAAAAAAAAAAAAAAAQAAAgD8AAAAAAAAgQAAAAAAAAAAAAAAgQAAAgD8AAAAAAABAQAAAAAAAAAAAAABAQAAAgD8AAAAAAACAQAAAgD8AAAAAAACAQAAAgL8AAAAAAACAQAAAgD8AAAAAAACgQAAAgD8AAAAAAACgQAAAgD8AAAAAAACgQAAAAAAAAAAAAACAQAAAAAAAAAAAAACgQAAAAAAAAAAAAADAQAAAAAAAAAAAAADAQAAAAEAAAAAAAACwQAAAwD8AAAAAAADQQAAAwD8AAAAAAADgQAAAgL8AAAAAAAAAQQAAgD8AAAAAAADgQAAAgD8AAAAAAADwQAAAAAAAAAAA"}],"materials":[{"doubleSided":true,"pbrMetallicRoughness":{"baseColorFactor":[1,0,0,1],"metallicFactor":1,"roughnessFactor":1}}],"meshes":[{"primitives":[{"attributes":{"POSITION":0},"material":0,"mode":1}]}],"nodes":[{"mesh":0,"translation":[0,0,0]}],"scene":0,"scenes":[{"nodes":[0]}]} |
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