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~ set window position and size large enough that the playhead loops around to the beginning of the loop
~ set speed to negative (reverse)
~ use the setloop command to loop an area not at the beginning
expected behaviour: when playhead reaches 0 as defined by the new setloop, it jumps to the end of the loop and continues playing backwards
actual result: the playhead ignores the leftmost setloop boundary and continues playing backwards all the way to the beginning of the buffer before looping
The text was updated successfully, but these errors were encountered:
steps to replicate bug:
~ set window position and size large enough that the playhead loops around to the beginning of the loop
~ set speed to negative (reverse)
~ use the setloop command to loop an area not at the beginning
expected behaviour: when playhead reaches 0 as defined by the new setloop, it jumps to the end of the loop and continues playing backwards
actual result: the playhead ignores the leftmost setloop boundary and continues playing backwards all the way to the beginning of the buffer before looping
The text was updated successfully, but these errors were encountered: