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[Feature request]: anti scroll like in fastcup #1076

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falcolerio opened this issue May 7, 2025 · 3 comments
Open

[Feature request]: anti scroll like in fastcup #1076

falcolerio opened this issue May 7, 2025 · 3 comments
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Engine: ⚙️ Independent Case do not refer to any Engine. OS: 💻 Independent Case do not refer to any OS. Priority: ⚠️ medium Medium priority tasks that should be addressed soon. Status: 🖐 available Task currently opened. Type: 💡 feature request Request for a new feature or enhancement.

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@falcolerio
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any way to disable scrolling

@falcolerio falcolerio added Status: 🖐 available Task currently opened. Priority: ⚠️ medium Medium priority tasks that should be addressed soon. Type: 💡 feature request Request for a new feature or enhancement. OS: 💻 Independent Case do not refer to any OS. Engine: ⚙️ Independent Case do not refer to any Engine. labels May 7, 2025
@SmilexGamer
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If by scrolling you mean binding +duck to either MWHEELUP or MWHEELDOWN, there's already a cvar in ReGameDLL_CS that prevents scroll ducking called mp_unduck_method:

| mp_unduck_method | 0 | 0 | 1 | Don't unduck if ducking isn't finished yet.<br/>`0` disabled<br/>`1` enabled<br/>`NOTE`: This also prevents double duck. |

@falcolerio
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yes I mean binding +duck to either MWHEELUP or MWHEELDOWN
excuse my ignorance with mp_unduck_method: affects all players?
because he hates scrolling for duck
thank you in advance

@SmilexGamer
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yes I mean binding +duck to either MWHEELUP or MWHEELDOWN excuse my ignorance with mp_unduck_method: affects all players? because he hates scrolling for duck thank you in advance

Yes, it's a global cvar, so it affects all clients.

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Labels
Engine: ⚙️ Independent Case do not refer to any Engine. OS: 💻 Independent Case do not refer to any OS. Priority: ⚠️ medium Medium priority tasks that should be addressed soon. Status: 🖐 available Task currently opened. Type: 💡 feature request Request for a new feature or enhancement.
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