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Faster collisions for large amounts of objects by subdividing quadtrees. https://www.youtube.com/watch?v=sND2mz-_9Ow
Should work with the existing RectangleColliders where possible.
The text was updated successfully, but these errors were encountered:
Faster collisions for large amounts of objects by subdividing quadtrees.
https://www.youtube.com/watch?v=sND2mz-_9Ow
Should work with the existing RectangleColliders where possible.
The text was updated successfully, but these errors were encountered: