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1 parent 4991ebb commit ffe1f6cCopy full SHA for ffe1f6c
source/lib/ffgl/FFGL.cpp
@@ -980,10 +980,10 @@ void ValidateContextState()
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assert( glInt[ 0 ] == 0 );
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//Uncommonly used bindings. You can use the ScopedBufferBinding base class for these.
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- glGetIntegerv( GL_COPY_READ_BUFFER_BINDING, glInt );
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- assert( glInt[ 0 ] == 0 );
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- glGetIntegerv( GL_COPY_WRITE_BUFFER_BINDING, glInt );
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+ //glGetIntegerv( GL_COPY_READ_BUFFER_BINDING, glInt );
+ //assert( glInt[ 0 ] == 0 );
+ //glGetIntegerv( GL_COPY_WRITE_BUFFER_BINDING, glInt );
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glGetIntegerv( GL_DRAW_INDIRECT_BUFFER_BINDING, glInt );
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glGetIntegerv( GL_PIXEL_PACK_BUFFER_BINDING, glInt );
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