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Clean up leftover from simu hp reduction development (#6323)
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AlexOn1ine authored Feb 22, 2025
1 parent 622a7f9 commit 7c78053
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2 changes: 0 additions & 2 deletions include/battle.h
Original file line number Diff line number Diff line change
Expand Up @@ -820,8 +820,6 @@ struct BattleStruct
u8 pursuitStoredSwitch; // Stored id for the Pursuit target's switch
s32 battlerExpReward;
u16 prevTurnSpecies[MAX_BATTLERS_COUNT]; // Stores species the AI has in play at start of turn

// Simultaneous hp reduction for spread moves
s32 moveDamage[MAX_BATTLERS_COUNT];
s32 critChance[MAX_BATTLERS_COUNT];
u16 moveResultFlags[MAX_BATTLERS_COUNT];
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