diff --git a/include/battle.h b/include/battle.h index 7c62e66db1d..09dcc736930 100644 --- a/include/battle.h +++ b/include/battle.h @@ -820,8 +820,6 @@ struct BattleStruct u8 pursuitStoredSwitch; // Stored id for the Pursuit target's switch s32 battlerExpReward; u16 prevTurnSpecies[MAX_BATTLERS_COUNT]; // Stores species the AI has in play at start of turn - - // Simultaneous hp reduction for spread moves s32 moveDamage[MAX_BATTLERS_COUNT]; s32 critChance[MAX_BATTLERS_COUNT]; u16 moveResultFlags[MAX_BATTLERS_COUNT];