Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

gui_hb_bg.png not found #3

Open
GoodClover opened this issue May 17, 2022 · 2 comments
Open

gui_hb_bg.png not found #3

GoodClover opened this issue May 17, 2022 · 2 comments

Comments

@GoodClover
Copy link

When using sfinv I get these errors:

INFO[Main]: SourceImageCache::getOrLoad(): No path found for "gui_hb_bg.png"
ERROR[Main]: generateImage(): Could not load image "gui_hb_bg.png" while building texture; Creating a dummy image

gui_hb_bg.png is included in MTG's default mod.
If required it should really be shipped along with sfinv, as MTG isn't a dependency.

I'm not sure what it's needed for, appears to be an almost fully transparent gray texture.

@corarona
Copy link

ran into this too.
@GoodClover it's safe to ignore the warning

But I suppose it isn't ideal it wants to load an image from default

I think the best solution is to ship a copy of it tbh ... it's 98 bytes

@corarona
Copy link

it seems to be just a box .. maybe it can be done with texture mods

Lazerbeak12345 added a commit to Lazerbeak12345/sway-inv that referenced this issue May 27, 2023
See also rubenwardy#3 (where bug was
found - upstream)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants