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docs: Preliminary changelog for v3.0.0
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docs/Changelog.md

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## Documentation
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* Improved the `403 Forbidden` error documentation for updating a running game.
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# v3.0.0 (2024-06-XX)
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## BREAKING CHANGES
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* Game ticks are no longer scheduled and must be trigger via `PATCH /games/:game?tick=true`.
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* Changed the `empire.pop.credits.unemployed` variable to `empire.pop.unemployed_upkeep.credits`.
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## New Features
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* Custom effects with `base` values can now create new variables, in the following contexts:
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* Building and district cost, upkeep and production.
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* System upgrade upkeep.
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* System type district chances.
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* Pop consumption.
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* Unemployed pop costs.
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## Improvements
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* Game speed can be any positive number number.
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It must be interpreted by the client to trigger manual ticks.
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* The `PATCH /games/:game` request that starts a game now waits until the game is properly initialized before responding.
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## Bugfixes
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* Fixed some situations where systems may not be connected to the rest of the map.

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