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feat: decreased collision precision (#107)
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src/game-logic/gridtypes.ts

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@@ -92,5 +92,5 @@ export const CIRCLE_GENERATOR = {
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radius_steps: 0.01,
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angle_steps: 100,
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radius_angle_percentage: 3,
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collision_precision: 1.1, //The smaller the number the nearer the clusters are to each other
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collision_precision: 1.2, //The smaller the number the nearer the clusters are to each other
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}

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