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[Player] update Rage condition
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engine/player/player.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -3605,10 +3605,10 @@ std::string player_t::parse_assisted_combat_rule( const assisted_combat_rule_dat
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return fmt::format( "mana.pct<={:g}", v1 / 10.0 ); // TODO: Double check this
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case RAGE_GREATER:
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assert( v2 == 0 && v3 == 0 );
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return fmt::format( "rage>={}", v1 ); // TODO: Does this need a multiplier?
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return fmt::format( "rage>={:g}", v1 / 10.0 );
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case RAGE_LESS:
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assert( v2 == 0 && v3 == 0 );
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return fmt::format( "rage<={}", v1 ); // TODO: Does this need a multiplier?
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return fmt::format( "rage<={:g}", v1 / 10.0 );
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case FOCUS_GREATER:
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assert( v2 == 0 && v3 == 0 );
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return fmt::format( "focus>={}", v1 );

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