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1 parent c66f9c8 commit e45ea03Copy full SHA for e45ea03
engine/class_modules/sc_death_knight.cpp
@@ -13982,8 +13982,8 @@ std::vector<std::string> death_knight_t::action_names_from_spell_id( unsigned in
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spell_id = talent.blood.heart_strike->id();
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break;
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case DEATH_KNIGHT_FROST:
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- spell_id = talent.frost.frost_strike
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- ->id(); // Yes, Frost Strike replaces Rune Strike as Frost. Makes no sense to me either.
+ spell_id = talent.frost.obliterate
+ ->id(); // Seems they use Obliterate as a replacement for Rune Strike rather than Frost Strike
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case DEATH_KNIGHT_UNHOLY:
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spell_id = talent.unholy.festering_strike->id();
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