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When we were playing Pokemon RGB on gameboy, there are sound effects based on the effectiveness of the move.
For example, the sound is different when the water type move is used on a fire type pokemon.
Can we add this feature? It would be helpful for elementary school kids to learn the type chart.
@Zarel
The text was updated successfully, but these errors were encountered:
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When we were playing Pokemon RGB on gameboy, there are sound effects based on the effectiveness of the move.
For example, the sound is different when the water type move is used on a fire type pokemon.
Can we add this feature? It would be helpful for elementary school kids to learn the type chart.
@Zarel
The text was updated successfully, but these errors were encountered: