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2 | 2 |
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3 | 3 | The game runs in ticks, during a tick the following events happen in order:
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4 | 4 |
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5 |
| -1. Abandoned stars are captured by allied players. |
6 |
| -2. Gifted carriers in orbit of allied stars are transferred. |
7 |
| -3. Carriers move and carrier-to-carrier combat is resolved. |
8 |
| -4. Carrier-to-star combat is resolved. |
9 |
| -5. Carrier drop actions are performed. |
10 |
| -6. Ships are built at stars. |
11 |
| -7. Carrier collect actions are performed. |
12 |
| -8. Carrier garrison actions are performed. |
13 |
| -9. Combat occurs at contested stars. |
14 |
| -10. If at the end of a galactic cycle: |
15 |
| -10a. Players receive credits from economy and banking. |
16 |
| -10b. Experimentations are performed. |
17 |
| -10c. Carrier upkeep is deducted. |
18 |
| -11. Game checks for afk and defeated players. |
19 |
| -12. AI actions are performed. |
20 |
| -13. Research is performed. |
21 |
| -14. Game checks for a winner. |
22 |
| -15. Intel is logged. |
| 5 | +1. Scheduled bulk upgrades are performed. |
| 6 | +2. Abandoned stars are captured by allied players. |
| 7 | +3. Gifted carriers in orbit of allied stars are transferred. |
| 8 | +4. Carriers move and carrier-to-carrier combat is resolved. |
| 9 | +5. Carrier-to-star combat is resolved. |
| 10 | +6. Carrier drop actions are performed. |
| 11 | +7. Ships are built at stars. |
| 12 | +8. Carrier collect actions are performed. |
| 13 | +9. Carrier garrison actions are performed. |
| 14 | +10. Combat occurs at contested stars. |
| 15 | +11. If at the end of a galactic cycle: |
| 16 | +11a. Players receive credits from economy and banking. |
| 17 | +11b. Experimentations are performed. |
| 18 | +11c. Carrier upkeep is deducted. |
| 19 | +12. Game checks for afk and defeated players. |
| 20 | +13. AI actions are performed. |
| 21 | +14. Research is performed. |
| 22 | +15. In an orbital game: the galaxy moves. |
| 23 | +16. Time-based effects of specialists are applied. |
| 24 | +17. Time-limited specialists are checked for expiration. |
| 25 | +18. Game checks for a winner. |
| 26 | +19. Intel is logged. |
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