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Fix typo
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combat.markdown

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# Combat
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(Updated May 18, 2024)
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(Updated June 26, 2024)
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Combat occurs when a Carrier arrives at a non-allied Star or when a Carrier intercepts a non-allied Carrier in hyperspace. The combat summary can be viewed in the event log.
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@@ -130,7 +130,7 @@ Here are some commonly asked rule clarifications for carrier-to-star and carrier
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#### Carrier to Carrier Combat
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- Players deal damage simultaneously, not in turns. This could lead to mutual deduction.
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- Players deal damage simultaneously, not in turns. This could lead to mutual destruction.
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- Combat occurs between carriers traveling to and from the same star.
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- Carriers can attack from the front (head-to-head combat) and catch up from behind (i.e., faster carriers can catch up to slower carriers).
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- Carrier to carrier combat occurs when carriers travel through the same wormhole in opposite directions on the same tick.

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