Minie library v0.4.2
·
1357 commits
to master
since this release
More changes to DynamicAnimControl
:
- Added the capability to release attachments.
- Gave each
PhysicsLink
a name that's distinct from its bone's name. - Added
hasAttachmentLink()
andunlinkAttachment()
methods. - Removed the
isLinkName()
method. - Renamed the
isBoneLinkName()
method tohasBoneLink()
. - Renamed the
unlink()
method tounlinkBone()
. - Changed the
attachmentBoneNames()
andlinkedBoneNames()
methods to return
arrays instead of collections. - Added example tunings for the Ninja and Oto models.
- Detect and reject models with ignoreTransform geometries.
Other noteworthy changes to Minie:
- In
RangeOfMotion
, set the joint's angular limits in addition
to its motor limits. - In
SixDofJoint
, store rotational motors in an array, not a linked list.