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Minie library v0.4.2

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@stephengold stephengold released this 03 Nov 06:53
· 1357 commits to master since this release

More changes to DynamicAnimControl:

  • Added the capability to release attachments.
  • Gave each PhysicsLink a name that's distinct from its bone's name.
  • Added hasAttachmentLink() and unlinkAttachment() methods.
  • Removed the isLinkName() method.
  • Renamed the isBoneLinkName() method to hasBoneLink().
  • Renamed the unlink() method to unlinkBone().
  • Changed the attachmentBoneNames() and linkedBoneNames() methods to return
    arrays instead of collections.
  • Added example tunings for the Ninja and Oto models.
  • Detect and reject models with ignoreTransform geometries.

Other noteworthy changes to Minie:

  • In RangeOfMotion, set the joint's angular limits in addition
    to its motor limits.
  • In SixDofJoint, store rotational motors in an array, not a linked list.