jme3-utilities-heart v0.9.25
·
2404 commits
to master
since this release
- API changes: added caller-provided storage to MySkeleton.worldLocation() and removed 3 methods from MySkeleton.
- Use the transform of an animated geometry (instead of that of the controlled spatial) in MySkeleton.worldLocation()
- Added more tests for ignoreTransform
- Added support for more bones than skinning matrices in MyMesh.vertexLocation()