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jme3-utilities-heart v0.9.25

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@stephengold stephengold released this 27 Sep 00:52
· 2404 commits to master since this release
  • API changes: added caller-provided storage to MySkeleton.worldLocation() and removed 3 methods from MySkeleton.
  • Use the transform of an animated geometry (instead of that of the controlled spatial) in MySkeleton.worldLocation()
  • Added more tests for ignoreTransform
  • Added support for more bones than skinning matrices in MyMesh.vertexLocation()