I believe Jolt JNI is stable enough for production use.
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Add 5 public methods:
SoftBodyCreationSettings.setUserData()
SoftBodyCreationSettings.getNumIterations()
SoftBodyCreationSettings.getUserData()
VertexAtrributes.setBendCompliance()
VertexAtrributes.setLraMaxDistanceMultiplier()
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Add chaining to 4 setters:
SpringSettings.setDamping()
SpringSettings.setFrequency()
SpringSettings.setMode()
SpringSettings.setStiffness()