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R edited this page Jul 7, 2019
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Put serversync.jar in base folder of minecraft (one with mods folder & configs folder etc).
Client:
- Make sure ServerSync is in minecraft's root folder on the client side
- Run/Double click serversync{ver}.jar (or create shortcut)
Server:
- The server mode can be started from the command line or batch scripts using "java -jar serversync.jar server"
- If you are running ServerSync standalone then make sure to exit using ctrl-c
Some of what this gives you:
- A standalone console specific to ServerSync (no clutter in the forge output)
- A separate process that you can allocate however much memory/priority etc you like
- Individual starting/stopping of ServerSync without needing to restart the Minecraft server
Alternative server starting methods:
- ServerSync can be placed in the mods folder to be loaded by forge when you start the Minecraft server (not recommended)
If you are on windows you can adapt my lazy server start script (put this in a .bat file), this would replace the standard start_server.bat. This script gives you a maintenance free way to start both serversync and forge without needing to update the script every time you update either forge or serversync.
@echo off
SETLOCAL
SET server_name=My Fancy Server
SET forge_java_arguments=-Xms2g -Xmx2g
SET serversync_java_arguments=
for %%f in (forge*.jar) do (SET forge=%%~nxf)
for %%f in (serversync*.jar) do (SET serversync=%%~nxf)
start "Forge - %server_name%" java %forge_java_arguments% -jar %forge% nogui
start "ServerSync - %server_name%" java %serversync_java_arguments% -jar %serversync% server
ENDLOCAL
Update mods on server ----»»[ restart server
run ServerSync ----»»[ launch Minecraft and connect
How to guides
- Quick start guide
- Server setup
- Redirecting files
- Using the command line
- Excluding files from sync or deletion
- Banning clients
Multiple profile management
Troubleshooting