This repository has been archived by the owner on Jan 30, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
Client
Sw1ft edited this page Aug 13, 2021
·
4 revisions
ConVar | Default value | Type | Description |
---|---|---|---|
wait_frames_pause | 0 | bool | Pause execution of wait_frames commands |
tas_setpitch | 0 | float | Set the Pitch angle |
tas_setyaw | 0 | float | Set the Yaw angle |
tas_setanglespeed | 360 | float | Speed of setting angles when use tas_setpitch/tas_setyaw |
ss_forceuser | 0 | bool | Process all splitscreen players (for example, to make both players strafe) |
ConVar | Usage | Description |
---|---|---|
LOCK_SPLITSCREEN_SLOT | LOCK_SPLITSCREEN_SLOT [slot: 0 or 1] | Lock the given splitscreen slot as active |
UNLOCK_SPLITSCREEN_SLOT | UNLOCK_SPLITSCREEN_SLOT [slot: 0 or 1] | Unlock the previous splitscreen slot as active |
ss_map2 | ss_map2 [mapname] | Start a map with splitscreen mode |
ss_cmd | ss_cmd [command] | Send a command to a splitscreen player (if in_forceuser is 0, then command will be send to splitscreen player with slot 1, same for in_forceuser 1) |
autojump | Toggle autojump for local player | |
wait_frames | wait_frames [count] [command] [optional: splitscreen player] | Execute a given command after a certain number of game frames |
wait_frames_clear_queue | Clear the queue of wait_frames | |
tas_strafe | tas_strafe [0/1] | Enable TAS strafing, if no arguments are given then prints the current value |
tas_strafe_dir | tas_strafe_dir [0-4] | TAS strafe directions: 0 - to the left; 1 - to the right; 2 - best strafe; 3 - to the yaw given in tas_strafe_yaw; 4 - to the point given in tas_strafe_point |
tas_strafe_type | tas_strafe_type [0-3] | TAS strafe types: 0 - Max acceleration strafing; 1 - Max angle strafing; 2 - Max deceleration strafing; 3 - Const speed strafing |
tas_strafe_point | tas_strafe_point [x] [y] | 2D point to strafe with tas_strafe_dir = 4 |
tas_strafe_yaw | tas_strafe_yaw [yaw] | Yaw to strafe with tas_strafe_dir = 3, make argument empty "" to strafe in direction you look when use vectorial strafing |
tas_strafe_buttons | tas_strafe_buttons [XXXX] | Sets the strafing buttons. The format is 4 digits together: . The default (auto-detect) is empty string or 0: Table of buttons: 0 - W, 1 - WA, 2 - A, 3 - SA, 4 - S, 5 - SD, 6 - D, 7 - WD |
tas_strafe_vectorial | tas_strafe_vectorial [0/1] | Determines if strafing uses vectorial strafing |
tas_strafe_vectorial_increment | tas_strafe_vectorial_increment [value] | Determines how fast the player yaw angle moves towards the target yaw angle. 0 for no movement, 180 for instant snapping. Has no effect on strafing speed |
tas_strafe_vectorial_offset | tas_strafe_vectorial_offset [value] | Determines the target view angle offset from tas_strafe_yaw |
tas_strafe_vectorial_snap | tas_strafe_vectorial_snap [value] | Determines when the yaw angle snaps to the target yaw. Mainly used to prevent ABHing from resetting the yaw angle to the back on every jump |
tas_strafe_ignore_ground | tas_strafe_ignore_ground [0/1] | Strafe only when in air |
tas_strafe_tickrate | tas_strafe_tickrate [tickrate >= 10] | Sets the tickrate used in strafing (30 is default) |
tas_im_record | tas_im_record [filename] | Start recording player's inputs in a file (output in ..cfg/left4tas/inputs/) |
tas_im_play | tas_im_play [filename] | Playback player's inputs from a file |
tas_im_split | Split playback of player's inputs | |
tas_im_stop | Stop record/playback player's inputs | |
tas_im_stop_all | Stop record/playback inputs of all players (splitscreen clients) | |
tas_create_trigger | tas_create_trigger [name of exec. file] [start: x] [start: y] [start: z] [end: x] [end: y] [end: z] [optional: mode (0 - 2)] | Create a trigger for listening local player's position in the given box coordinates. Modes: 0 - listen both splitscreen clients; 1 - listen ss client with slot 0; 2 - listen ss client with slot 1 |
tas_remove_triggers | Remove all triggers | |
tas_setangles | tas_setangles [pitch] [yaw] [frames] | Set pitch and yaw angles |
tas_setpitch_now | tas_setpitch_now [pitch] | Set pitch angle in this frame |
tas_setyaw_now | tas_setpyaw_now [yaw] | Set yaw angle in this frame |
tas_reset_angles_change | Reset change of angles | |
dump_recvprops_class | dump_recvprops_class [classname] | Dump in the file 'recvprops.txt' receive properties of a given class |
dump_recvprops | Dump in the file 'recvprops.txt' receive properties of all classes |