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Update
Shaye Garg edited this page Oct 3, 2021
·
1 revision
update
lets you run any code you wish at any interval.
update
uses an inbuilt enum
:
// An interaction mode
enum Interaction {
Legacy, // The legacy mode of interaction
Lock, // The lock mode of interaction
Both // Both modes of interaction
}
You can create update
s like:
update {
mode: <expr>,
frequency: <expr>, // Optional
do: <expr>
}
// Which would be:
update {
mode: Interaction.Both,
frequency: 0.1,
do: @{
@"L:ThisIsAlwaysZero" = 0;
}
}
update {
mode: Interaction.Both,
do: @{
@"L:ThisStartsOffWithAValueOfOne" = 1;
}
}
mode
: In which interaction mode this update should be run.
frequency
: The number of times per second to run the update. If this is not present, the update is only run once - at spawn.
do
: The code to execute.