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fix edge glob bug #1857
fix edge glob bug #1857
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Original file line number | Diff line number | Diff line change |
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@@ -1094,7 +1094,7 @@ func (m *Map) getEdges(eid *EdgeID, refctx *RefContext, gctx *globContext, ea *[ | |
} | ||
gctx.appliedEdges[ks] = struct{}{} | ||
} | ||
*ea = append(*ea, ea2...) | ||
*ea = append(*ea, e) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this bug was causing globs to be applied multiple times |
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} | ||
} | ||
} | ||
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this bug was causing filters on edges to not try to be applied again. which only surfaced because the other bug was fixed that errantly applied multiple times