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Pull requests: tgstation/TerraGov-Marine-Corps
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Starting weeds are now majority sticky.
Quality of Life
Minor changes that make the game nicer to play
#17165
opened Feb 19, 2025 by
Isy232
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[BOUNTY] Howitzer Minelayer shells
Feature
New interesting mechanics with new interesting bugs
#17164
opened Feb 19, 2025 by
Mantlecrawler
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Non-HvH mechs now spin to fire
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17162
opened Feb 18, 2025 by
TiviPlus
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Mech has night vision
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17161
opened Feb 18, 2025 by
TiviPlus
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APC changes
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17160
opened Feb 18, 2025 by
Kuro020
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Datumized admin verbs port
Security Exploit
Exploit that compromises the security of the server, not to be used for simple in game exploits.
#17159
opened Feb 18, 2025 by
TiviPlus
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Optimizes icon exists, and makes a bunch of iconstates situations use it
Code Improvement
Changes for adhering to code standards and codebase maintainability.
#17158
opened Feb 18, 2025 by
TiviPlus
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Fix undeleted query in tutorial code
Fix
Fixes an issue with the game.
Removal
Feature removal due to maintainibility or design direction.
#17157
opened Feb 18, 2025 by
TiviPlus
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Ezdb
Code Improvement
Changes for adhering to code standards and codebase maintainability.
GitHub
Changes GitHub related matters.
#17156
opened Feb 18, 2025 by
TiviPlus
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Merge Object and weapons tabs into the ic tab
Quality of Life
Minor changes that make the game nicer to play
#17155
opened Feb 18, 2025 by
TiviPlus
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Auto Capitalize mugshot announcements
Quality of Life
Minor changes that make the game nicer to play
#17154
opened Feb 18, 2025 by
TiviPlus
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Rehydrating Marine Guns (Hydrocannon attachment)
Feature
New interesting mechanics with new interesting bugs
#17152
opened Feb 18, 2025 by
Apple-107
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Kills cringe reagent healing
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17150
opened Feb 17, 2025 by
Lumipharon
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Removes Russian Red from ground maps
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Map Edit
One or more changes to .dmm files.
Removal
Feature removal due to maintainibility or design direction.
#17149
opened Feb 17, 2025 by
RipGrayson
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Security level refactor, also GLOB.marine_main_ship is dead
#17148
opened Feb 17, 2025 by
Neocloudy
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Tank Soundscape V2
Quality of Life
Minor changes that make the game nicer to play
#17146
opened Feb 17, 2025 by
TiviPlus
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Additional buttons to ghost hud
Feature
New interesting mechanics with new interesting bugs
#17143
opened Feb 17, 2025 by
SandPoot
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[TM FIRST] Persistent Medals
Feature
New interesting mechanics with new interesting bugs
SQL
');DROP TABLE Users;--
#17141
opened Feb 17, 2025 by
ZephyrTFA
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Smart target rifle changes
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17137
opened Feb 16, 2025 by
Pariah919
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fixes scorpion autofire getting stuck shooting
Fix
Fixes an issue with the game.
#17134
opened Feb 16, 2025 by
fleewave
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Reworks breach/demolition modes for detpack
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17126
opened Feb 14, 2025 by
breadhunt
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Experiment: Remove manifests from lobby access
Do Not Merge
Pull request should not be merged due to design conflict or being a temporary change.
Removal
Feature removal due to maintainibility or design direction.
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#17114
opened Feb 13, 2025 by
TiviPlus
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