This repository has been archived by the owner on Apr 3, 2022. It is now read-only.
- Added: AIActionResetTargetNode
- Added: AIActionSelfDestructNode
- Updated: AIDecisionDetectTargetRadius2DNode to use raycasts for obstacle detection
- Fixed: AIActionChangeAIBrainStateCommand.Start() (changed to Awake())
Also See: MMTools Extensions Releases
Requires Unity 2019.4.3+
Requires TopDownEngine 2.3.0