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update build script
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README.md

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@@ -23,7 +23,6 @@ Link the google's `protocol bufffers` library as the third party in [Unreal Engi
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# Build Library
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The environment variables required for compilation
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* `PB_LIBRARY_PATH` The directory where this document is located
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* `UE_THIRD_PARTY_PATH` UE third party source directory, This directory is located in a subdirectory `Engine/Source/ThirdParty` of the UE source directory
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Apply the patch first
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```
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cd %PB_LIBRARY_PATH%\protobuf-source
@@ -49,6 +48,7 @@ cmake --build . --target INSTALL --config Release
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## 2. Linux(Cross Compiling)
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[Clang cross-compile toolchain][], [Ninja][] and Unreal Engine Source Code are required, and make sure the following environment variables are set correctly
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* `UE_THIRD_PARTY_PATH` UE third party source directory, This directory is located in a subdirectory `Engine/Source/ThirdParty` of the UE source directory
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* `LINUX_MULTIARCH_ROOT` The directory where you installed [Clang cross-compile toolchain][] for Linux
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* `NINJA_EXE_PATH` The file path of `ninja.exe`, [Ninja][] is a small build system with a focus on speed.
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```

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