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Levels

Create maps multiple vertical levels

Latest Release Download Count Forge Installs Foundry Core Compatible Version alt-text alt-text

How to use:

  • Tiles: You can set the elevation range of a tile through the overhead tile config, set it as a range like 5,15 for example. The tile must be Overehead and must have a Better Roofs mode enabled (set occlusion to Fade for best results)

  • Drawings: to create a hole (for example a balcony) create a POLYGON, then in the text field input "levelsHole|0,20" (no qoutes) 0,20 in this example is the range of the hole.

  • Range: When talking about a range (eg. 3,12) it means what's the floor heigh and ceiling height of that section

Wall Height

Using the module wall height in conjunction with levels is highly suggested

Elevation

Your tokens will change levels by changing their elevation, you can also setup zones with macros using multi level tokens

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