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@@ -3,6 +3,8 @@ Create maps multiple vertical levels
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![Latest Release Download Count](https://img.shields.io/github/downloads/theripper93/Levels/latest/module.zip?color=2b82fc&label=DOWNLOADS&style=for-the-badge) [![Forge Installs](https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Flevels&colorB=03ff1c&style=for-the-badge)](https://forge-vtt.com/bazaar#package=levels) ![Foundry Core Compatible Version](https://img.shields.io/badge/dynamic/json.svg?url=https%3A%2F%2Fraw.githubusercontent.com%2Ftheripper93%2FLevels%2Fmain%2Fmodule.json&label=Foundry%20Version&query=$.compatibleCoreVersion&colorB=orange&style=for-the-badge) [![alt-text](https://img.shields.io/badge/-Patreon-%23ff424d?style=for-the-badge)](https://www.patreon.com/theripper93) [![alt-text](https://img.shields.io/badge/-Discord-%235662f6?style=for-the-badge)](https://discord.gg/V9YD94AeY3)
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# WARNING: MAY BE BUGGY AF BUT I NEED TESTERS, PLEASE OPEN ISSUES WHEN YOU FIND BUGS
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**How to use:**
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* Tiles: You can set the elevation range of a tile through the overhead tile config, set it as a range like 5,15 for example. The tile must be Overehead and must have a Better Roofs mode enabled (set occlusion to Fade for best results)

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