Skip to content

Releases: theripper93/Levels

5.3.10

14 Oct 12:47
Compare
Choose a tag to compare
  • Moved some wrappers to setup to improve compatibility
  • Fixed error in unit conversion that could cause unwanted results in some sight calculations

5.3.9

13 Oct 20:41
Compare
Choose a tag to compare
  • Fixed issue with token emitted light beeing visible when using overlapping level ranges for gm while in the Levels UI

5.3.8

12 Oct 11:05
Compare
Choose a tag to compare
  • Tiles with light\weather restrictions are no longer ignored by levels

5.3.7

03 Sep 19:53
Compare
Choose a tag to compare
  • Improved edges handling in levels 3d vision

5.3.6

01 Sep 18:25
Compare
Choose a tag to compare
  • removed leftover debugger

5.3.5

01 Sep 11:14
Compare
Choose a tag to compare
  • 3D Sight now checks for inclusion\exclusion of darkness edges

5.3.4

30 Aug 15:17
Compare
Choose a tag to compare
  • Fix, again...

5.3.3

30 Aug 14:03
Compare
Choose a tag to compare
  • fix for the last fix

5.3.2

30 Aug 11:54
Compare
Choose a tag to compare
  • Fixed token elevation scale not refreshing correctly on selected token

5.3.1

29 Aug 13:25
Compare
Choose a tag to compare
  • Fixed issue with region caused by some leftover code which required a refresh for darkness regions to display