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30 | 30 |
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31 | 31 | objects:
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32 | 32 | target_labels: ["PEDESTRIAN", "BICYCLE", "MOTORCYCLE"]
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33 |
| - minimum_velocity: 0.5 # [m/s] objects lower than this velocity will be ignored |
34 |
| - predicted_path_min_confidence : 0.1 # when using predicted paths, ignore the ones whose confidence is lower than this value. |
35 |
| - ignore: # options to ignore some objects |
36 |
| - if_stopped: true # if true, object with a velocity bellow the threshold are ignored |
37 |
| - stopped_velocity_threshold: 0.5 # [m/s] |
38 |
| - if_on_ego_trajectory: true # if true, object located on the ego trajectory footprint are ignored |
39 |
| - if_behind_ego: true # if true, objects located behind the ego vehicles are ignored |
40 |
| - if_pedestrian_on_crosswalk: true # if true, pedestrians located on a crosswalk are ignored |
41 |
| - if_vehicle_on_yield_lane: true # if true, non-pedestrians are ignored if coming from a lane yielding to the ego lane |
42 |
| - confidence_filtering: |
43 |
| - threshold: 0.0 # [-] only use predicted paths with a higher confidence value than this threshold |
44 |
| - only_use_highest: true # if true, only the path(s) with the highest confidence are used |
45 |
| - cut_predicted_paths: # options to cut predicted paths of dynamic objects |
46 |
| - if_crossing_ego_from_behind: true # if true, cut after crossing the ego vehicle |
47 |
| - polygon_types: ["crosswalk"] # types of polygons in the vector map used to cut predicted paths |
48 |
| - linestring_types: ["guard_rail"] # types of linestrings in the vector map used to cut predicted paths |
| 33 | + # for each target labels we can specify the following parameters |
| 34 | + DEFAULT: |
| 35 | + ignore: # options to ignore some objects |
| 36 | + if_stopped: false # if true, object with a velocity bellow the threshold are ignored |
| 37 | + stopped_velocity_threshold: 0.5 # [m/s] |
| 38 | + if_on_ego_trajectory: true # if true, object located on the ego trajectory footprint are ignored |
| 39 | + if_behind_ego: true # if true, objects located behind the ego vehicles are ignored |
| 40 | + if_on_crosswalk: false # if true, objects located on a crosswalk are ignored |
| 41 | + if_on_yield_lane: true # if true, objects are ignored if coming from a lane yielding to the ego lane |
| 42 | + confidence_filtering: |
| 43 | + threshold: 0.0 # [-] only use predicted paths with a higher confidence value than this threshold |
| 44 | + only_use_highest: true # if true, only the path(s) with the highest confidence are used |
| 45 | + cut_predicted_paths: # options to cut predicted paths of dynamic objects |
| 46 | + if_crossing_ego_from_behind: true # if true, cut after crossing the ego vehicle |
| 47 | + polygon_types: ["NONE"] # types of polygons in the vector map used to cut predicted paths |
| 48 | + linestring_types: ["guard_rail"] # types of linestrings in the vector map used to cut predicted paths |
| 49 | + PEDESTRIAN: |
| 50 | + ignore: # options to ignore some objects |
| 51 | + if_on_crosswalk: true # if true, pedestrians located on a crosswalk are ignored |
| 52 | + if_on_yield_lane: false # if true, non-pedestrians are ignored if coming from a lane yielding to the ego lane |
| 53 | + cut_predicted_paths: # options to cut predicted paths of dynamic objects |
| 54 | + polygon_types: ["crosswalk"] # types of polygons in the vector map used to cut predicted paths |
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