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PacketSerializer.h
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/*
* PLUG - software to operate Fender Mustang amplifier
* Linux replacement for Fender FUSE software
*
* Copyright (C) 2017-2024 offa
* Copyright (C) 2010-2016 piorekf <piorek@piorekf.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "data_structs.h"
#include "effects_enum.h"
#include "com/Packet.h"
#include <string>
#include <vector>
#include <array>
#include <cstdint>
namespace plug::com
{
template <class T>
Packet<T> fromRawData(const std::array<std::uint8_t, 64>& data)
{
Packet<T> packet{};
packet.fromBytes(data);
return packet;
}
std::string decodeNameFromData(const Packet<NamePayload>& packet);
amp_settings decodeAmpFromData(const Packet<AmpPayload>& packet, const Packet<AmpPayload>& packetUsbGain);
std::vector<fx_pedal_settings> decodeEffectsFromData(const std::array<Packet<EffectPayload>, 4>& packet);
std::vector<std::string> decodePresetListFromData(const std::vector<Packet<NamePayload>>& packet);
Packet<AmpPayload> serializeAmpSettings(const amp_settings& value);
Packet<AmpPayload> serializeAmpSettingsUsbGain(const amp_settings& value);
Packet<NamePayload> serializeName(std::uint8_t slot, std::string_view name);
Packet<EffectPayload> serializeEffectSettings(const fx_pedal_settings& value);
Packet<EffectPayload> serializeClearEffectSettings(fx_pedal_settings effect);
Packet<NamePayload> serializeSaveEffectName(std::uint8_t slot, std::string_view name, const std::vector<fx_pedal_settings>& effects);
std::vector<Packet<EffectPayload>> serializeSaveEffectPacket(std::uint8_t slot, const std::vector<fx_pedal_settings>& effects);
Packet<EmptyPayload> serializeLoadSlotCommand(std::uint8_t slot);
Packet<EmptyPayload> serializeLoadCommand();
Packet<EmptyPayload> serializeApplyCommand();
Packet<EmptyPayload> serializeApplyCommand(fx_pedal_settings effect);
std::array<Packet<EmptyPayload>, 2> serializeInitCommand();
std::array<Packet<EmptyPayload>, 3> serializeInitCommand_V3_USB();
}