forked from offa/plug
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMustang.cpp
223 lines (185 loc) · 7.49 KB
/
Mustang.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
/*
* PLUG - software to operate Fender Mustang amplifier
* Linux replacement for Fender FUSE software
*
* Copyright (C) 2017-2024 offa
* Copyright (C) 2010-2016 piorekf <piorek@piorekf.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "com/Mustang.h"
#include "com/PacketSerializer.h"
#include "com/CommunicationException.h"
#include "com/Packet.h"
#include <algorithm>
namespace plug::com
{
SignalChain decode_data(const std::array<PacketRawType, 7>& data, DeviceModel model)
{
switch (model.category())
{
case DeviceModel::Category::MustangV1:
case DeviceModel::Category::MustangV2:
{
const auto name = decodeNameFromData(fromRawData<NamePayload>(data[0]));
const auto amp = decodeAmpFromData(fromRawData<AmpPayload>(data[1]), fromRawData<AmpPayload>(data[6]));
const auto effects = decodeEffectsFromData({{fromRawData<EffectPayload>(data[2]), fromRawData<EffectPayload>(data[3]),
fromRawData<EffectPayload>(data[4]), fromRawData<EffectPayload>(data[5])}});
return SignalChain{name, amp, effects};
}
case DeviceModel::Category::MustangV3_USB:
{
const auto name = decodeNameFromData(fromRawData<NamePayload>(data[0]));
const amp_settings amp{};
const std::vector<fx_pedal_settings> effects;
return SignalChain{name, amp, effects};
}
case DeviceModel::Category::MustangV3_BT:
default:
throw new CommunicationException("Amplifier does not belong to a supported category");
}
}
std::vector<std::uint8_t> receivePacket(Connection& conn)
{
std::vector<std::uint8_t> retval = conn.receive(packetRawTypeSize);
return retval;
}
void sendCommand(Connection& conn, const PacketRawType& packet)
{
conn.send(packet);
receivePacket(conn);
}
void sendApplyCommand(Connection& conn)
{
sendCommand(conn, serializeApplyCommand().getBytes());
}
std::array<PacketRawType, 7> loadBankData(Connection& conn, std::uint8_t slot)
{
std::array<PacketRawType, 7> data{{}};
const auto loadCommand = serializeLoadSlotCommand(slot);
auto n = conn.send(loadCommand.getBytes());
for (std::size_t i = 0; n != 0; ++i)
{
const auto recvData = receivePacket(conn);
n = recvData.size();
if (i < 7)
{
std::copy(recvData.cbegin(), recvData.cend(), data[i].begin());
}
}
return data;
}
Mustang::Mustang(DeviceModel deviceModel, std::shared_ptr<Connection> connection)
: model(deviceModel), conn(connection)
{
}
InitialData Mustang::start_amp()
{
if (conn->isOpen() == false)
{
throw CommunicationException{"Device not connected"};
}
initializeAmp();
return loadData();
}
void Mustang::stop_amp()
{
conn->close();
}
void Mustang::set_effect(fx_pedal_settings value)
{
const auto clearEffectPacket = serializeClearEffectSettings(value);
sendCommand(*conn, clearEffectPacket.getBytes());
sendApplyCommand(*conn);
if ((value.enabled == true) && (value.effect_num != effects::EMPTY))
{
const auto settingsPacket = serializeEffectSettings(value);
sendCommand(*conn, settingsPacket.getBytes());
sendApplyCommand(*conn);
}
}
void Mustang::set_amplifier(amp_settings value)
{
const auto settingsPacket = serializeAmpSettings(value);
sendCommand(*conn, settingsPacket.getBytes());
sendApplyCommand(*conn);
const auto settingsGainPacket = serializeAmpSettingsUsbGain(value);
sendCommand(*conn, settingsGainPacket.getBytes());
sendApplyCommand(*conn);
}
void Mustang::save_on_amp(std::string_view name, std::uint8_t slot)
{
const auto data = serializeName(slot, name).getBytes();
sendCommand(*conn, data);
loadBankData(*conn, slot);
}
SignalChain Mustang::load_memory_bank(std::uint8_t slot)
{
return decode_data(loadBankData(*conn, slot), model);
}
void Mustang::save_effects(std::uint8_t slot, std::string_view name, const std::vector<fx_pedal_settings>& effects)
{
const auto saveNamePacket = serializeSaveEffectName(slot, name, effects);
sendCommand(*conn, saveNamePacket.getBytes());
const auto packets = serializeSaveEffectPacket(slot, effects);
std::for_each(packets.cbegin(), packets.cend(), [this](const auto& p)
{ sendCommand(*conn, p.getBytes()); });
sendCommand(*conn, serializeApplyCommand(effects[0]).getBytes());
}
DeviceModel Mustang::getDeviceModel() const
{
return model;
}
InitialData Mustang::loadData()
{
std::vector<std::array<std::uint8_t, 64>> recieved_data;
const auto loadCommand = serializeLoadCommand();
auto recieved = conn->send(loadCommand.getBytes());
while (recieved != 0)
{
const auto recvData = receivePacket(*conn);
recieved = recvData.size();
PacketRawType p{};
std::copy(recvData.cbegin(), recvData.cend(), p.begin());
recieved_data.push_back(p);
}
const std::size_t numPresetPackets = model.numberOfPresets() > 0 ? (model.numberOfPresets() * 2) : (recieved_data.size() > 143 ? 200 : 48);
std::vector<Packet<NamePayload>> presetListData;
presetListData.reserve(numPresetPackets);
std::transform(recieved_data.cbegin(), std::next(recieved_data.cbegin(), numPresetPackets), std::back_inserter(presetListData), [](const auto& p)
{
Packet<NamePayload> packet{};
packet.fromBytes(p);
return packet; });
auto presetNames = decodePresetListFromData(presetListData);
std::array<PacketRawType, 7> presetData{{}};
std::copy(std::next(recieved_data.cbegin(), numPresetPackets), std::next(recieved_data.cbegin(), numPresetPackets + 7), presetData.begin());
return {decode_data(presetData, model), presetNames};
}
void Mustang::initializeAmp()
{
if (model.category() == DeviceModel::Category::MustangV3_USB)
{
const auto packets = serializeInitCommand_V3_USB();
std::for_each(packets.cbegin(), packets.cend(), [this](const auto& p)
{ sendCommand(*conn, p.getBytes()); });
}
else
{
const auto packets = serializeInitCommand();
std::for_each(packets.cbegin(), packets.cend(), [this](const auto& p)
{ sendCommand(*conn, p.getBytes()); });
}
}
}