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src/site/notes/Archive/Be specific, or be mediocre.md

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{"created":202410041004,"dg-publish":true,"permalink":"/archive/be-specific-or-be-mediocre/","dgPassFrontmatter":true,"updated":"2024-12-21T15:40:08.587+01:00"}
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{"created":202410041004,"dg-publish":true,"permalink":"/archive/be-specific-or-be-mediocre/","dgPassFrontmatter":true,"updated":"2024-12-21T22:17:50.415+01:00"}
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[[Resources/MoCs/On the process MoC\|On the process MoC]]
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But if you're not specific, how can you know what's the best for you? Because the best will never check *all* the boxes. So you have to determine what criteria is important to you, then make your decision based upon it. Overthinking, stagnation, analysis paralysis, mental depletion, and frustration occurs when you want to make the best decision, but haven't decided what *best decision* means exactly.
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This is even more important in never ending games—games where there are no strict rules and pre-determined end. Like in business, be it investing, trading, or entrepreneurship. Or even relationships.
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[[Archive/embrace constraints\|Rules and constraints breeds creativity, unlimited freedom stifles it]].
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[[Archive/Embrace constraints\|Rules and constraints breeds creativity, unlimited freedom stifles it]].
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When you're operating in a field where there are no clear limits— when the only rules that can exist are the one you set to yourself—it's easy to fall into the trap of wanting the best while staying vague in what it is you're trying to achieve. Wanting the best leads to overthinking, analysis paralysis, and a desire to keep as much possibilities open as possible. This means no clear boundaries, no clearly defined plan. You'll end up accepting less than what is worth to you, or keep moving the goalpost and never feeling satisfied.
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True creativity is in the process, not in the goal-setting. It comes from making mistakes, learning from it, and adapting. Just look at nature. The most intelligent agent in the universe didn't arrive to what it is by grand design, but by constantly making mistakes and evolving.
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## Specificity leads to the right mistakes

src/site/notes/Archive/Going with the flow.md

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{"created":"2022-06-28T23:30:00","dg-publish":true,"permalink":"/archive/going-with-the-flow/","dgPassFrontmatter":true,"updated":"2024-12-21T15:36:07.420+01:00"}
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{"created":"2022-06-28T23:30:00","dg-publish":true,"permalink":"/archive/going-with-the-flow/","dgPassFrontmatter":true,"updated":"2024-12-21T22:17:50.457+01:00"}
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[[Resources/MoCs/On the process MoC\|On the process MoC]][[Archive/On success and hope\|On success and hope]]
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- Forget about what you think you should do, if you don't want to do it, and do something else.
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- Change your [[environment\|environment]] and find a way to get into the mood of doing what you want to do.
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- Do it at a different time, when you'll be in the right [[Archive/Mind modes\|Mind modes]].
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- Choose how you're going to do it, apply [[Archive/embrace constraints\|constraints]], reduce the scope,
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- Choose how you're going to do it, apply [[Archive/Embrace constraints\|constraints]], reduce the scope,
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## [[Archive/Taking the time to do things well\|Take your time]]
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Going with the flow also means *not hurrying*. Doing the things just at the right pace. Doing things too fast is a sign of focusing [[Archive/Improvement over results\|on the result]] rather than [[Resources/MoCs/On the process MoC\|the process]].
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If you're in a hurry, it's precisely [[Archive/When you should not want to be doing things\|When you should not want to be doing things]].

src/site/notes/Archive/You are nobody so you can be whatever you want.md

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{"created":"2023-01-05T22:27:00","dg-publish":true,"permalink":"/archive/you-are-nobody-so-you-can-be-whatever-you-want/","dgPassFrontmatter":true,"updated":"2024-12-21T15:50:40.812+01:00"}
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{"created":"2023-01-05T22:27:00","dg-publish":true,"permalink":"/archive/you-are-nobody-so-you-can-be-whatever-you-want/","dgPassFrontmatter":true,"updated":"2024-12-21T22:41:36.746+01:00"}
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[[Resources/MoCs/Thinking for yourself MoC\|Thinking for yourself MoC]]
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[[Resources/MoCs/Thinking for yourself MoC\|Thinking for yourself MoC]][[Resources/MoCs/On creativity MoC\|On creativity MoC]]
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# You are nobody so you can be whoever you want
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Trite inspirational stuff:
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> You can become whatever you want.

src/site/notes/Projects/digital garden/articles/You cannot iterate in a vacuum.md

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{"created":202410101132,"status":"draft","dg-publish":true,"permalink":"/projects/digital-garden/articles/you-cannot-iterate-in-a-vacuum/","dgPassFrontmatter":true,"updated":"2024-12-21T15:40:00.055+01:00"}
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{"created":202410101132,"status":"draft","dg-publish":true,"permalink":"/projects/digital-garden/articles/you-cannot-iterate-in-a-vacuum/","dgPassFrontmatter":true,"updated":"2024-12-21T22:17:50.857+01:00"}
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[[Resources/MoCs/On the process MoC\|On the process MoC]]
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# You cannot iterate in a vacuum
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Life is creativity, creativity is growth, and growth is iteration. You can't iterate in a vacuum.
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## Constraints with a system
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[[Archive/embrace constraints\|Constraints breed creativity]]. This is why you must have a system, that is a clear plan, rules, parameters, and a [[Projects/digital garden/articles/Growth requires a deadline\|deadline]]. [[Archive/Be specific, or be mediocre\|Be concrete and specific]].
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[[Archive/Embrace constraints\|Constraints breed creativity]]. This is why you must have a system, that is a clear plan, rules, parameters, and a [[Projects/digital garden/articles/Growth requires a deadline\|deadline]]. [[Archive/Be specific, or be mediocre\|Be concrete and specific]].
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Then it's time for execution. If you don't execute your plan and follow your rules, you have nothing to measure failure or success.
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## Review and revise
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Once you executed, whether you failed or succeeded, you have to review and revise your system. If you don't revise your system, no iteration is possible. It's a [[Resources/MoCs/On the process MoC\|constant process]], it's either growth or death.

src/site/notes/Resources/MoCs/On creativity MoC.md

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{"created":"2022-06-04T12:55","alias":"creativity","tags":["moc"],"dg-publish":true,"permalink":"/resources/mo-cs/on-creativity-mo-c/","dgPassFrontmatter":true,"updated":"2024-12-21T16:57:17.537+01:00"}
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{"created":"2022-06-04T12:55","alias":"creativity","tags":["moc"],"dg-publish":true,"permalink":"/resources/mo-cs/on-creativity-mo-c/","dgPassFrontmatter":true,"updated":"2024-12-21T22:17:50.865+01:00"}
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[[ Home\| Home]] #moc
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# On creativity
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- [[Archive/Neural Harmony\|Neural Harmony]]
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- [[Archive/embrace constraints\|embrace constraints]]
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- [[Archive/Embrace constraints\|Embrace constraints]]
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- [[Archive/How the humain brain works\|How the humain brain works]]
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- [[Archive/You can only connect the dots from afar\|You can only connect the dots from afar]]
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- [[Archive/Two types of creativity\|Two types of creativity]]

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