A blazingly fast physics engine for both servers and the web, written in TypeScript 🔥
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Updated
Aug 11, 2024 - TypeScript
A blazingly fast physics engine for both servers and the web, written in TypeScript 🔥
Web client for Graviton.
Rigid-body dynamics algorithms
3D pendulum simulation from first principals
3D graphical newtonian celestial bodies simulator.
simulating complex Newtonian dynamics with the Runge-Kutta algorithm
Mathematical model based on the numerical analysis of ordinary differential equations for the capture of satellite positions and velocities
An autonomous driving simulator for modelling Vehicle to Infrastructure (V2I) conditions.
Elastic particle collision simulation
Simple Newtonian Mechanics library
Newtonian mechanics model for C. elegans locomotion
A simple implementation of Newtonian mechanics in Scala
Maple document on the single and double pendulum (planar), with Newtonian and Lagrangian
Web-based interactive models of lemmas and propositions in Newton's Principia Mathematica.
Three-Body Problem Simulation - A Python-based simulation of the Three-Body Problem with both 2D and 3D visualizations. Uses `matplotlib` and `scipy` to model gravitational interactions and animate orbital trajectories. 🚀🔭
Simulateur à N corps interagissant gravitationnellement entre eux dans la physique newtonienne
The Astrophysical Simulation Model simulates and visualizes gravitational interactions among celestial bodies in a two-dimensional space.
A simple Newtonian Mechanics simulator, featuring capsules and balls as physical objects
Simulates the gravitational interactions between objects, e.g. planets around a star
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