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the winning team is the team that has the last player or players alive
no friendly fire (bullets should however collide with the bodies of teammates and bullet blasts should appear but should not take any damage) (this means that each bullet/bulletblast must know who was the player that created them, player which is no longer a singleton)
no zombies, no zombie waves
these ideas can be improved/changed in the future
Zombie Survival:
there are no teams
players should cooperate, they should survive never ending waves of zombies
friendly fire on/off? (might be more fun with friendly fire on but also having to tackle the threat of zombies)
Add game modes for team deathmatch and zombie survival.
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