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veden committed Jun 2, 2017
1 parent 1ed4d98 commit 8a7a104
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3 changes: 3 additions & 0 deletions README.md
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Expand Up @@ -56,6 +56,9 @@ Configure Options not in game menu:

# Version History

0.15.12 -
- Fixed: Nil fillTunnel invocation(https://forums.factorio.com/viewtopic.php?f=94&t=31445&start=160#p284719)

0.15.11 -
- Feature: Ion cannon mod integration
- Fixed: Player region scan can no longer overlap passive map scan causing double processing
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8 changes: 4 additions & 4 deletions control.lua
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Expand Up @@ -311,10 +311,10 @@ local function onEnemyBaseBuild(event)
end

local function onSurfaceTileChange(event)
local player = game.players[event.player_index]
if (player.surface.index == 1) then
aiBuilding.fillTunnel(regionMap, player.surface, natives, event.positions)
end
-- local player = game.players[event.player_index]
-- if (player.surface.index == 1) then
-- aiBuilding.fillTunnel(regionMap, player.surface, natives, event.positions)
-- end
end

local function onInit()
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2 changes: 1 addition & 1 deletion info.json
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@@ -1,7 +1,7 @@
{
"name" : "Rampant",
"factorio_version" : "0.15",
"version" : "0.15.11",
"version" : "0.15.12",
"title" : "Rampant",
"author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
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6 changes: 3 additions & 3 deletions make.rkt
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Expand Up @@ -77,8 +77,8 @@
(copyDirectory "prototypes" modFolder)))

(define (run)
(copyFiles modFolder)
(copyFiles zipModFolder)
;;(makeZip modFolder)
;; (copyFiles modFolder)
;; (copyFiles zipModFolder)
(makeZip modFolder)
)
)

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