๐๏ธ bump to 1.0.1 #3
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# This workflow will upload a Python Package using Twine when a release is created | ||
# For more information see: https://help.github.com/en/actions/language-and-framework-guides/using-python-with-github-actions#publishing-to-package-registries | ||
# This workflow uses actions that are not certified by GitHub. | ||
# They are provided by a third-party and are governed by | ||
# separate terms of service, privacy policy, and support | ||
# documentation. | ||
name: Upload Plugin to Godot Asset Library | ||
on: | ||
release: | ||
types: [published] | ||
workflow_dispatch: | ||
push: | ||
tags: | ||
- 'godot-dice-roller-[0-9]+.[0-9]+.[0-9]+' | ||
jobs: | ||
publish: | ||
runs-on: ubuntu-latest | ||
name: Publish new version to asset lib | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v2 | ||
- name: Install dependencies | ||
run: | | ||
sudo apt install jq jc | ||
- name: Extract Godot project info | ||
if: false | ||
shell: bash | ||
run: | | ||
project_var() { | ||
cat project.godot | jc --ini | jq "$1" | ||
} | ||
single_line_var() { | ||
echo "$1='$2'" >> "$GITHUB_ENV" | ||
} | ||
multi_line_var() { | ||
printf "$1=\$(cat <<EOF\n%s\nEOF\n)\n" "$2" >> "$GITHUB_ENV" | ||
} | ||
branch=${{ github.ref_name }} | ||
repo=${{ github.repository }} | ||
name=$(project_var '.application.["config/name"]') | ||
description=$(project_var '.application.["config/description"]') | ||
version=$(project_var '.application.["config/version"]') | ||
icon=$(project_var '.application.["config/icon"]') | ||
icon="https://raw.githubusercontent.com/${repo}/refs/heads/${branch}/$(echo \"$icon\" | sed s/res:\/\///)" | ||
godot_version=$project_var 'application.["config/features"]' | sed 's/PackedStringArray("\([0-9.]+\).*/\\1' | ||
single_line_var PROJECT_TITLE "$name" | ||
single_line_var PROJECT_DESCRIPTION "$description" | ||
single_line_var PROJECT_VERSION "$version" | ||
single_line_var PROJECT_ICON "$icon" | ||
cat "$GITHUB_ENV" | ||
- name: Extract Godot project info (using Godot itself) | ||
branch=${{ github.ref_name }} | ||
repo=${{ github.repository }} | ||
wget curl https://github.com/godotengine/godot/releases/download/4.3-stable/Godot_v4.3-stable_linux.x86_64.zip | ||
unzip Godot_v4.3-stable_linux.x86_64.zip | ||
(echo -n "#"; Godot_v4.3-stable_linux.x86_64 --display-driver headless --quit -s ./tools/project2bashvars.gd) >> $GITHUB_ENV | ||
source $GITHUB_ENV | ||
icon="https://raw.githubusercontent.com/${repo}/refs/heads/${branch}/$(echo \"$PROJECT_ICON\" | sed s/res:\/\///)" | ||
single_line_var() { | ||
echo "$1='$2'" >> "$GITHUB_ENV" | ||
} | ||
single_line_var PROJECT_ICON "$icon" | ||
cat $GITHUB_ENV | ||
- name: Godot Asset Lib | ||
uses: deep-entertainment/godot-asset-lib-action@v0.4.0 | ||
with: | ||
username: example | ||
password: ${{ secrets.ASSET_STORE_PASSWORD }} | ||
assetId: 12345 |