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🏗️ bump to 1.0.4
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vokimon committed Dec 13, 2024
1 parent 608ecc4 commit 3c2afc2
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9 changes: 9 additions & 0 deletions CHANGES.md
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# Changelog

## 1.0.4 (2024-12-13)

- More natural initial arrangement of dices
- `DiceRollerControl` signal `roll_started`
- `DiceRollerControl` method `quick_rolling`
- Example updated to show how to use them
- Scenes cleanup of uneeded properties
- Packaging: Added previews and fixed name to match

## 1.0.3 (2024-12-11)

- Dices set can be defined with control properties
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4 changes: 2 additions & 2 deletions addons/dice_roller/plugin.cfg
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[plugin]

name="Dice Roller"
name="Godot Dice Roller (UI Control)"
description="A UI control to roll 3D dices in a box"
author="David García Garzón (vokimon)"
version="1.0.3"
version="1.0.4"
script="dice_roller_plugin.gd"
2 changes: 1 addition & 1 deletion project.godot
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Expand Up @@ -35,7 +35,7 @@ config/description="A UI control that rolls 3D dices in a box.
- Whichever the resulting size, the camera adapts the zoom to fully see the rolling box floor
- Automatically rotates the rolling box if the control aspect ratio is inverse to the one of the box
"
config/version="1.0.3"
config/version="1.0.4"
run/main_scene="res://examples/dice_roller_example.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
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