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🏗️ bump to 1.0.3
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vokimon committed Dec 11, 2024
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11 changes: 11 additions & 0 deletions CHANGES.md
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# Changelog

## 1.0.3 (2024-12-11)

- Dices set can be defined with control properties
- Dices are auto-named if no name given or the name conflicts with other dices
- Lights adjustments.
- Fix: Dice colors looked as dark as far they were from yellow.
Svg texture was loaded with a yellow background. Using png export instead.
- Fix: Dice highlight position degradated with each roll.
Floor offset was not properly oriented and accomulated.
- Fix: Freeze when when quick rolling a set bigger than two.

## 1.0.2 (2024-12-02)

- CI to release from github actions
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2 changes: 1 addition & 1 deletion addons/dice_roller/plugin.cfg
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name="Dice Roller"
description="A UI control to roll 3D dices in a box"
author="David García Garzón (vokimon)"
version="1.0.2"
version="1.0.3"
script="dice_roller_plugin.gd"
2 changes: 1 addition & 1 deletion project.godot
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Expand Up @@ -35,7 +35,7 @@ config/description="A UI control that rolls 3D dices in a box.
- Whichever the resulting size, the camera adapts the zoom to fully see the rolling box floor
- Automatically rotates the rolling box if the control aspect ratio is inverse to the one of the box
"
config/version="1.0.2"
config/version="1.0.3"
run/main_scene="res://examples/dice_roller_example.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
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