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pbrt-rust

build and render

A physically based ray tracer built in Rust.

build and render

clone pbrt-rust and scenes repo:

$ git clone https://github.com/w3ntao/pbrt-rust.git
$ git clone https://github.com/w3ntao/pbrt-rust-scenes.git

build and render test scenes:

$ cd pbrt-rust
$ cargo build --release
$ bash render_all.sh

preview