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release version 0.3.1
this is a bug fix release - fix user stop block - fix some bugs at eof, e.g. unable to seek - fix setLoop(0) can not disable looping - support clang-cl 9.0 - c++ api: support g++ 4.9 - vaapi: sync surface after exporting drm handle - improve ci. now nightly packages are uploaded automatically to https://sourceforge.net/projects/mdk-sdk/files/nightly - now mdk can be installed via nuget in visual studio. https://www.nuget.org/packages/mdk
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README.md

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@@ -7,7 +7,7 @@ Install via [NuGet](https://www.nuget.org/packages/mdk) in Visual Studio
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## Features
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- Simple and powerful API set
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- Cross platform: Windows, UWP, Linux, macOS, Android, iOS, Raspberry Pi
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- Hardware accelerated decoding and 0-copy GPU rendering for all supported platforms
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- Hardware accelerated decoding and 0-copy GPU rendering for all platforms
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- OpenGL rendering w/ or w/o user provided context
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- Ingegrated with any gui toolkits via OpenGL (Qt, SDL, glfw, SFML etc.) easily
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- Seamless/Gapless media and bitrate switch for any media
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- [x] tone mapping
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- [ ] hdr device
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- Encoding, transcoding and streaming
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- Subtitle
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- Subtitle decoder and renderer
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- Vulkan
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- D3D
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- V4L2 codecs + 0-copy rendering(Raspberry pi)

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